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NPC Generator

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Advanced [show]


Nalral Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who is generally shirtless and showing off his tattooed chest. His blonde hair is cut jaggedly and amateurishly. His green eyes lackadaisically let the world flow into them.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in the east his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has recently gotten a pet goose that steals things from people.

Motivation: Many dire rats want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist, Justice. Bonds: Criminal record, Poor, Adventurer, Enemies. Occupation: Carpenter

Voice: French accent

Attributes [hide]

Nalral Bigtoe, Male Dwarf Aristocrat 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 10 (+0)9 (-1) 7 (-2)13 (+1)
Skills Investigation +1, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 390 gp.


Social Check DCs


Bree Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: Standing 3'2", this woman wears suspenders and white workpants. Her shirt is red, and she wears a heavy white leather apron most of the time. Her hair is chestnut and curly. Her brown eyes peer out from beneath her wide-brimmed white hat.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has a habit of throwing herself into exceedingly dangerous situations.

History: She comes from a rich western family. In her 13th year, her parents were killed by a brigands raid, leaving Bree alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by brigands. Bree was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: She's repulsed by the PC; and to prove her worth to the world

Ideals: Passionate. Flaws: Impulsive, Antagonistic. Bonds: Rich, Enemies. Occupation: Beggar

Voice: Squeaky

Attributes [hide]

Bree Sunmeadow, Female Halfling Warrior 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)10 (+0) 11 (+0)11 (+0)
Skills Perception +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 10 pp.


Social Check DCs


Karg Rutland, Male Half-Orc [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and has a large black mantle and cape that has been intricately interwoven into his brown robe. His skin is also unnaturally pale. He wears a top hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a criminal king-pin and mafia family He was an athlete and attended two major summer competitions. He never won. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is a bit of a kleptomaniac; and he's looking for his big break

Ideals: Disciplined, Athletic. Flaws: Ugly. Bonds: Criminal record, Adventurer. Occupation: Herbalist

Voice: Tuts and clicks tongue

Attributes [hide]

Karg Rutland, Male Half-Orc Warrior 1
Medium (6'2") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)13 (+1) 10 (+0)8 (-1)
Skills Stealth +3, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 10 pp. Amethyst (120 gp).


Social Check DCs


Odo Woodhouse, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is well dressed, constantly wearing a violet suit, white shirt, and brown tie. His auburn hair, when down, is lengthy. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not believe in violence as a means to an end. He is a dedicated Detective but believes his peers are too gung-ho.

History: He got into the Detective business at a young age. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has achieved small success as a Detective.

Motivation: Expand his business; and further expansion of business

Ideals: Gifted, Pacifist. Flaws: Ugly. Bonds: Job. Occupation: Detective

Voice: Puts emphasis on the wrong words

Attributes [hide]

Odo Woodhouse, Male Half-Elf Ranger 1
Medium (5'5") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)16 (+3) 10 (+0)5 (-3)
Skills Medicine +2, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Draconic, Celestial
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Moss agate (6 gp). 2 Antitoxin.


Social Check DCs

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