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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Nella Dalton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is light but she possesses many blue ritualistic tattoos. She wears white painted combat armor at almost all times. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her eyes are likewise green.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is a font of random trivia from the lore and stories she has discovered

History: She was born in the east, but her parents moved at a very young age to the west. While studying, she fell in love. They married and had a daughter. She moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and she loathes her own lifestyle

Ideals: Logical. Flaws: Depressed. Bonds: Immigrant, In love. Occupation: Bather

Voice: Can't modulate volume

Attributes [hide]

Nella Dalton, Female Half-Orc Commoner 2
Medium (5'7") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)11 (+0) 11 (+0)10 (+0)
Skills Acrobatics +2, Animal Handling +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1100 sp.


Social Check DCs


River Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman wears a weathered and beat up set of banded mail beneath an oversized brown coat and is in decent physical shape. She wears her orange fur down. She is very pretty but has cold, dead eyes.

Personality: She will rave to anyone who will listen. She is afraid of women and trembles around them

History: Sold as a small child to a wizard, River was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. River grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did River. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is not mentally stable, and does not behave rationally.

Flaws: Insane, Shy. Bonds: Attractive, Mentor. Occupation: Map Maker

Voice: Posh accent

Attributes [hide]

River Of Dragons, Female Tabaxi Wizard 2
Medium (5'8") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)7 (-2) 11 (+0)7 (-2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 90 gp. 1 Breastplate.


Social Check DCs


Oda Garrick, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she very much looks the part of a Carter. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She plays an instrument quite well.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Like her mother and her brother before her, after school she went straight into learning to become a Carter. She has achieved small success as a Carter.

Motivation: Expand her business; and balancing her hectic life and new carter responsibilities is difficult

Ideals: Artistic, Logical. Flaws: Depressed. Bonds: Job. Occupation: Carter

Voice: Switch between two voices

Attributes [hide]

Oda Garrick, Female Gnome Bard 1
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 9
Hit Points 3 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 5 (-3)9 (-1) 11 (+0)7 (-2)
Skills History +1, Nature +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. Lapis lazuli (6 gp).


Social Check DCs


Dondon Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears light armors faded through time and improper care. He wears his hair in dreadlocks. His amber eyes are passionate and lively.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Energy wise he seems alert and responsive.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Professionalism. Flaws: Shy. Bonds: Religious, Mentor. Occupation: Fletcher

Voice: Shortens vowels

Attributes [hide]

Dondon Jamjar, Male Halfling Monk 2
Small (3'3") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)12 (+1) 11 (+0)8 (-1)
Skills Sleight of Hand +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 290 gp.


Social Check DCs

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