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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Dee Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses in collared shirts and wears a proper scarf over her head. She has wavy golden hair. Her eyes are hazel.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was raised by priests from a young age. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She moves from town to town, unable to find a place to settle.

Motivation: To reunite with her absent mother; and marry her sister to traveling adventurers

Flaws: Shy. Bonds: Immigrant, Family, Religious, Mentor. Occupation: Spice Merchant

Voice: Low range voice

Attributes [hide]

Dee Copperkettle, Female Halfling Rogue 1
Small (2'8") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)11 (+0) 8 (-1)9 (-1)
Skills Acrobatics +4, Survival +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Faran Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: This man loves dancing and to teach people dancing more than just about anything. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born in the west his family was never financially stable. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He was granted martial powers by his dying sister.

Motivation: Someone believes him a fraud.

Ideals: Athletic, Artistic, Gifted. Bonds: Enemies, Poor. Occupation: Engraver

Voice: Ums and uhs a lot

Attributes [hide]

Faran Quickstep, Male Halfling Monk 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)11 (+0) 10 (+0)7 (-2)
Skills Arcana +2, Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Helja Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She has a slight overbite and is overall scrawny. She has shaved her head bald. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born in the south her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Glassblower hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She inherited the family business which she has now maintained for 13 years.

Motivation: She feels threatened by others.

Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Glassblower

Voice: Complex vocabulary, royal

Attributes [hide]

Helja Deepdelver, Female Dwarf Commoner 1
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)8 (-1) 14 (+2)11 (+0)
Skills Athletics +1, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 30 gp.


Social Check DCs


Elizabeth Floshem, Female Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a violet costume with the symbols of her god on her torso. Her brown hair is cut jaggedly and amateurishly. She wears round tiny glasses practically rammed into her face.

Personality: Elizabeth is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She misses her home and complains about the freezing weather, even in summer.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her homeland was ravaged by war and she spent much of her life rebuilding it. She moves from town to town, unable to find a place to settle.

Motivation: She wants nothing more than to rejoin the army; and she has a rivalry with the church that dominates her actions

Ideals: Extrovert. Flaws: Ugly, PTSD. Bonds: Immigrant, Military. Occupation: Carpenter

Voice: Scandinavian accent

Attributes [hide]

Elizabeth Floshem, Female Half-Elf Expert 1
Medium (5'8") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)7 (-2) 9 (-1)13 (+1)
Skills Athletics +2, Nature +0
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 700 sp.


Social Check DCs

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