Azgrom Peyton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with feathered hat. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a feathered hat to hide his balding. His eyes, though not visible through his cowl, are amber.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Azgrom was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Stableman for the past few years.
Motivation: To share knowledge with the world; and to reunite with his absent mother
Ideals: Logical. Flaws: Secretive, Ugly. Bonds: Family, Job. Occupation: Stableman
Voice: Hissing voice
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 8 (-1) | 4 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 400 sp.
Astar Dodge, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'8" when asserting himself. He keeps his black hair in a flapper bob. His eyes are likewise gold. His teeth are white and perfect.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Astar was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Butcher
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'8") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 8 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 80 gp. Eye agate (4 gp).
Hadwisa Reid, Female Human [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and is pretty ugly. She keeps her blonde hair in a flapper bob. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She is business-like. She takes instructions and follows them to the letter. She is obsessed with finding treasure.
History: Hadwisa was raised in a hard working conservative environment. Like her mother and her sister before her, after school she went straight into learning to become a Glassblower. She is searching for what she claims is her rightful reward.
Motivation: Wants to open a new tavern.
Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Adventurer, Job. Occupation: Glassblower
Voice: Smooth and feminine
Attributes [hide]
Medium (4'7") Human, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 6 (-2) | 13 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2000 sp. 1 Masterwork Uncommon Weapon.
Therai Enigma, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He usually wears his green robe and has his glaive always slung over his shoulder. He has blue hair. He wears an eyepatch.
Personality: Prone to second guessing himself, he comes off as nervous. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He was born in the east. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Someone believes him a fraud; and a deep hatred of giants
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Enemies, Immigrant. Occupation: Fortune-teller
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 390 gp. Smoky quartz (70 gp).
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