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NPC Generator

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Advanced [show]


Marastyr Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: She wears suspenders and brown workpants. Her shirt is violet, and she wears a heavy brown leather apron most of the time, and carries glaives. Her chestnut hair is knotted and matted. She has a dull look in her hazel eyes.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. A few years later when the east was not economically sound they moved to her current location. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and revenge

Ideals: Fighting. Flaws: Secretive. Bonds: Immigrant, Religious, Enemies. Occupation: Barrister

Voice: Spits and sputters

Attributes [hide]

Marastyr Frostbeard, Female Dwarf Barbarian 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 30 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 19 (+4)11 (+0) 12 (+1)11 (+0)
Skills Religion +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 260 gp.


Social Check DCs


Phann Siannodel, Female Elf [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears long strands of opal and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has done her best to style her red hair to look like a famous performer. Her otherwise smooth face is marked with small tiny scars.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born blind and as such lacked many opportunities for work. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. After a long history of fighting, Phann and her spouse have recently divorced.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Navigator

Voice: Hissing voice

Attributes [hide]

Phann Siannodel, Female Elf Cleric 1
Medium (5'1") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)9 (-1) 12 (+1)12 (+1)
Skills Intimidation +3, Stealth +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 40 gp.


Social Check DCs


Hobart Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a well pressed and immaculate suit (or dress). His silver hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aggressive, abrasive, and angry, Hobart embodies much of what other species detest in the Halflings. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the east his family was never financially stable. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels kind of lost in life; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Adventurer, Poor. Occupation: Shipwright

Voice: Strong lisp

Attributes [hide]

Hobart Strongbones, Male Halfling Wizard 2
Small (3'3") Halfling, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)7 (-2) 11 (+0)16 (+3)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Curran Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses in white turtlenecks beneath a brown coat with grey slacks. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.

Personality: He is fixated on the number 47. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a Navigator, his father struggled to pay the bills. When Curran reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and his religion dominates his actions

Flaws: Insane. Bonds: Attractive, Religious, Poor, Military. Occupation: Seamstress

Voice: Speaks like tongue is numb

Attributes [hide]

Curran Swiftwhistle, Male Halfling Monk 1
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)10 (+0) 14 (+2)10 (+0)
Skills Arcana +2, History +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp. 1 Superior lock.


Social Check DCs

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