Warryn Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and is well dressed, constantly wearing a tan suit, grey shirt, and brown tie. His long white hair is drawn into a two foot long braid. His fierce hazel eyes like to dwell on things.
Personality: He dislikes all the random violence that takes place in the west. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born several months after his father was called into army service. While studying, he fell in love. They married and had a son. Some 2 years later his spouse died after the birth of his son. Heartbroken, Warryn never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love
Ideals: Pacifist, Optimist. Flaws: Depressed. Bonds: In love, Military. Occupation: Locksmith
Voice: Old thin voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 14 (+2) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Goblin, Aquan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 110 gp. Golden yellow topaz (200 gp). 1 Masterwork Common Melee.
Five Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His beige fur is braided into rings. He wears large thick round spectacles.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a pair of adventurers, Five grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: His religion dominates his actions; and a need for knowledge about a nearby landmark
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Religious. Occupation: Shipwright
Voice: Sore throat, cough
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 70 gp. Onyx (60 gp).
Barakas Bright, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man dresses in black turtlenecks beneath a white coat with black slacks. His hair is chestnut, silky, and of moderate length. He wears large thick round spectacles.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born to a poor family in the city he treasured whatever gifts he got. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Masseuse
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 14 (+2) | 16 (+3) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Aquan, Giant, Ignan
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +3
Possessions: 30 pp.
Bella Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: She wears red painted combat armor at almost all times. She has a slight overbite and is overall scrawny. She wears her chestnut hair up in a very large beehive style do. She wears large thick round spectacles.
Personality: She hates giants. She views them as having robbed her home of its proper glory. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She served in the navy to pay for her family's outstanding loans. When money was particularly tight she was walking through alleys when she overheard a Barkeep hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Several ex partners dislike her way of doing things and want revenge; and marry her sister to traveling adventurers
Bonds: Enemies, Family, Military, Poor. Occupation: Barkeep
Voice: Smooth and feminine
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 7 (-2) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Giant
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
Possessions: 600 sp. Amethyst (150 gp).
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