Nazdûg Graeme, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear black pants and tee shirts. His white hair is cut short. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born to a pair of adventurers, Nazdûg grew up listening to his father's many stories. Brilliant and gifted he never wanted to apply himself. He now travels the world, in search of power and loot.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Fighting, Gifted. Flaws: Greedy. Bonds: Nature, Adventurer. Occupation: Tailor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 12 (+1) | 7 (-2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 290 gp. 1 Masterwork Light steel shield.
Curran Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a card on it. He has a small bristly mustache and wavy white hair. He has violet eyes and a red hat with a grey feather.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not believe in violence as a means to an end. He is a dedicated Servant but believes his peers are too gung-ho.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.
Motivation: A need for knowledge about a nearby landmark; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Philantrophist, Pacifist, Gifted. Flaws: Greedy. Bonds: Adventurer. Occupation: Servant
Voice: Russian accent
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 2 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 6 (-2) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 180 gp. 1 Masterwork Common Ranged Weapon.
Beloril Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is dressed in earthy colors with a grey and tan handkerchief worn on his right side. He is an epitome of beauty. His silver hair is knotted and matted. His violet eyes dart from person to person.
Personality: Beloril hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He has all his life been fascinated with poetry.
History: He was born in the south, but his parents moved at a very young age to the west. He found a children's book about a Dwarf Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He moves from town to town, unable to find a place to settle.
Motivation: He has passion for adventuring and risk.
Ideals: Artistic. Bonds: Attractive, Immigrant, Adventurer. Occupation: Painter
Voice: Slurs words
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Terran
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 10 pp.
Ahvain Horineth, Male Elf [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head, and he perpetually has his club ready. His silver hair is styled in orderly dreadlocks. He is very pretty but has cold, dead eyes.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is skeptical of what others tell him and is slow to trust.
History: He was born on a small isolated farm. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Criminal record, Nature. Occupation: Interpreter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 5 (-3) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Druidic, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp. Obsidian (16 gp). Blue quartz (16 gp).
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