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NPC Generator

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Advanced [show]


Pyra Creed, Female Tiefling [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems, and she perpetually has her spear ready. She has chestnut hair. Her eyes are white and catlike.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Sold as a small child to a slaver, Pyra was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the south.

Ideals: Fighting, Joker, Philantrophist, Entrepeneur. Bonds: Rich, Mentor. Occupation: Junk Dealer

Voice: Sensual and smooth

Attributes [hide]

Pyra Creed, Female Tiefling Warlock 1
Medium (5'10") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 6 (-2)7 (-2) 8 (-1)7 (-2)
Skills Arcana +0, Investigation +0
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 sp. Jasper (50 gp).


Social Check DCs


Vaina Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She keeps her golden hair in a flapper bob. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is witty, but her monotone delivery comes off as unnerving She has a minor phobia of water and hates getting wet.

History: She comes from a rich western family. She struck it rich when she found rare goods in large quantities. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Fighting, Athletic, Joker. Flaws: Fearful. Bonds: Rich, Attractive. Occupation: Map Maker

Voice: Booming voice

Attributes [hide]

Vaina Koehlanna, Female Elf Fighter 3
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 9 (-1)15 (+2) 11 (+0)15 (+2)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1900 sp. 2 Acid flasks. 4 Alchemist’s fire.


Social Check DCs


Mella Berevan, Female Elf [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a blue and white robe with the hood down. She is portly but not overly obese. Her tied-back hair is black. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Gifted from a young age, Mella studied abroad. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She was granted martial powers by her dying sister.

Motivation: Obtaining odd cultural Elven artifacts is her passion; and she wants revenge against gnolls

Ideals: Fighting, Gifted. Bonds: Immigrant, Adventurer, Enemies. Occupation: Ploughman

Voice: Smoker's lung

Attributes [hide]

Mella Berevan, Female Elf Cleric 1
Medium (5'5") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 6 (-2)15 (+2) 18 (+4)4 (-3)
Skills Arcana +4
Senses Passive Perception 14
Languages Common, Elven, Undercommon, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 30 gp. Rock crystal (50 gp).


Social Check DCs


Guy Mundy, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He now spends his time doing works of charity.

Motivation: Wants to work out more often; and an old rival family wants him found

Ideals: Fighting, Athletic, Philantrophist, Gifted. Bonds: Family. Occupation: Spice Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Guy Mundy, Male Half-Elf Warrior 1
Medium (5'9") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)11 (+0) 8 (-1)5 (-3)
Skills Animal Handling +1, Persuasion -1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 160 gp. Jasper (60 gp).


Social Check DCs

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