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NPC Generator

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Advanced [show]


Solomon Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he dresses in violet turtlenecks beneath a grey coat with black slacks, and is pretty ugly. His head has been shaved. He has several tiny jet earrings on each ear.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He plays an instrument quite well.

History: Born in the south to a Bounty Hunter, Solomon learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 12 years.

Motivation: Wants to open a new tavern.

Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Rich, Job. Occupation: Bounty Hunter

Voice: Laughs frequently while speaking

Attributes [hide]

Solomon Koehlanna, Male Half-Elf Cleric 1
Medium (5'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)11 (+0) 5 (-3)11 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Just what you see.


Social Check DCs


Jelenneth LaHood, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She is physically well-built. With wild red hair. Her eyes, though not visible through her cowl, are hazel.

Personality: Eccentric and domineering, Jelenneth will drive conversation. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Beggar arts, while her father instructed her in etiquette, music and courtly manner. There was a wharf not far from home where she often wandered off to fish. She now mingles about in high society.

Motivation: Her religion dominates her actions; and she has money and likes to spend it

Ideals: Fighting, Extrovert, Impeccable. Bonds: Rich, Nature, Religious. Occupation: Beggar

Voice: Hissing voice

Attributes [hide]

Jelenneth LaHood, Female Half-Elf Fighter 1
Medium (4'7") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)13 (+1) 8 (-1)11 (+0)
Skills Arcana +3, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 4000 cp. 1 Masterwork Thieves’ tools.


Social Check DCs


Harvest Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his long brown fur kept up in a rat tail. His yellow eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born on a small isolated farm. He found a children's book about a Tabaxi Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: Money/treasure; and meet up once more with his childhood friend

Flaws: Addict. Bonds: Rich, Religious, Nature, Adventurer. Occupation: Sculptor

Voice: Slurs words

Attributes [hide]

Harvest Shore, Male Tabaxi Warlock 1
Medium (6'7") Tabaxi, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 11 (+0)11 (+0) 16 (+3)6 (-2)
Skills Deception +0, Performance +0
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 5000 cp.


Social Check DCs


Jarsali Amastacia, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 4'11". She is generally shirtless and showing off her tattooed chest, and her gloved hand is found clutching a greatsword. She wears her auburn hair up. She has violet eyes and a violet hat with a blue feather.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She found a children's book about a Half-Elf Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted from career to career and currently works as a Roofer.

Motivation: Further expansion of business.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Roofer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Jarsali Amastacia, Female Half-Elf Commoner 1
Medium (4'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 7
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Athletics +2, History +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +3

Possessions: 300 sp. 1 Masterwork Common Melee.


Social Check DCs

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