Robert Ostoroth, Male Half-Elf [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His whole body is exceptionally muscular. His black hair is lengthy and is close to two feet long. This blue eyed easterner is not easily forgotten.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Gifted. Flaws: Mundane. Bonds: Rich, Immigrant, Military. Occupation: Carter
Voice: Slurs words
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 12 (+1) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Giant
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
Possessions: 30 gp.
Alex Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His brown eyes are slightly larger than normal.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Alex was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Alex's father didn't care for him much, and the feeling was mutual. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alex fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found
Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Weaver
Voice: High pitched and raspy
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 7 (-2) | 10 (+0) | 4 (-3) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. Black pearl (200 gp). Rock crystal (60 gp). Star rose quartz (60 gp).
Orsik Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He has red hair. His thin eyebrows rest above his beady green eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He also is a firm believer in the manly ideal.
History: He was born several months after his mother was called into army service. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Orsik fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting, Passionate. Flaws: Ugly, Impulsive. Bonds: Military, Nature. Occupation: Mayor
Voice: Jamaican accent
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: Just what you see.
Barendd Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'1" and is wearing a long, brown, dusty cloak. His left hand appears badly burned and disfigured. His hair, while still mostly black, has prominent grey streaks. His hazel eyes are slightly larger than normal.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is an amazing painter.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and someone believes him a fraud
Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: Nature, Enemies. Occupation: Dyer
Voice: Old Prospector
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 7 (-2) | 13 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 70 gp. Peridot (80 gp).
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