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NPC Generator

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Advanced [show]


Einkil Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'4" southern man, he wears a robe, a symbol of magic around his neck, and a monstrous two handed axe on his belt. His blonde hair is lengthy. His thin eyebrows rest above his beady gray eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Further he is a bit of a stoner and is frequently out of it.

History: He was born in the south, but his parents moved at a very young age to the north. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the south, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and a strong sense of loyalty to tabaxi people

Ideals: Fighting, Optimist. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Guard

Voice: Russian accent

Attributes [hide]

Einkil Dankil, Male Dwarf Fighter 1
Medium (4'4") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 8 (-1)8 (-1) 16 (+3)10 (+0)
Skills Perception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3 Smokesticks.


Social Check DCs


Gennal Caphaxath, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a yellow coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. His black hair, when down, is lengthy. He has several tiny jet earrings on each ear.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a criminal king-pin and mafia family His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Logical. Flaws: Secretive. Bonds: Rich, Criminal record, Religious. Occupation: Fortune-teller

Voice: Thin and wheezing

Attributes [hide]

Gennal Caphaxath, Male Half-Elf Paladin 1
Medium (4'10") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 13 (+1)10 (+0) 10 (+0)5 (-3)
Skills Persuasion -1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Quarethon Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man wears a fine chain shirt which he covers with black colored cloaks and clothing. His bronze crest is greasy and uncared for. He wears a mask on his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Quarethon took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to work out more often

Ideals: Athletic, Justice, Gifted. Flaws: Ugly. Bonds: Slave. Occupation: Stableman

Voice: Thin and wheezing

Attributes [hide]

Quarethon Ghaallixirn, Male Dragonborn Adept 1
Medium (6'4") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)16 (+3) 13 (+1)9 (-1)
Skills Performance +1, Stealth +2
Senses Passive Perception 11
Languages Common, Druidic, Terran, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs


Zagga Snape, Female Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her gray eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Zagga will drive conversation. She is a ruthless business woman, a trait she acquired from her father.

History: She was born in a small island village. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Herbalist. She has drifted from career to career and currently works as a Herbalist.

Motivation: Further expansion of business; and she feels threatened by others

Ideals: Extrovert, Entrepeneur. Flaws: Fearful. Bonds: Nature, Job. Occupation: Herbalist

Voice: Hard of hearing, loud

Attributes [hide]

Zagga Snape, Female Half-Orc Barbarian 1
Medium (4'7") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)5 (-3) 10 (+0)10 (+0)
Skills Arcana -1, Intimidation +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 140 gp. Hematite (14 gp).


Social Check DCs

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