Puyet Ogden, Female Half-Orc [Permalink]
Personal [hide]
Description: This slender woman stands about 6'5". She wears professional attire. With wild golden hair. She is very pretty but has cold, dead eyes.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has built up a small fortune and can afford her own way.
Motivation: She feels threatened by others; and she is greedy
Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Rich, Military. Occupation: Armorer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'5") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Just what you see.
Ermina Selevarun, Female Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear yellow clothing when she does not wear armor. Her white hair, when down, is lengthy. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has achieved small success as a Dyer.
Motivation: Expand her business.
Flaws: Addict, Antagonistic, Mundane. Bonds: In love, Job. Occupation: Dyer
Voice: Low and grunting
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 6 (-2) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 4000 cp. Brown-green garnet (70 gp).
Norman Compton, Male Human [Permalink]
Personal [hide]
Description: He wears a grey vest and prefers blue and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries a battered greataxe and tarnished mace as well. His white hair is lengthy and is close to two feet long. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He will rave to anyone who will listen. He cannot resist a sob story and will often dote over anyone who has one.
History: Norman hails from a village terrorized by dire rats. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He is not mentally stable, and does not behave rationally; and he wants revenge against dire rats
Ideals: Fighting, Philantrophist. Flaws: Ugly, Insane. Bonds: Enemies. Occupation: Marshal
Voice: Dutch accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 5 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 6 (-2) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: Silver pearl (80 gp). 1 Chain shirt.
Vistra Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She is well dressed, but even with her fine clothing she looks run-down. Her hair is always cut to a buzz. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Sold as a small child to a wizard, Vistra was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Like her father and her sister before her, after school she went straight into learning to become a Apothecary. She struck the Apothecary job and began her own company from there.
Motivation: She is unsatisfied with her job.
Ideals: Athletic. Flaws: Ugly, Secretive. Bonds: Job, Mentor. Occupation: Apothecary
Voice: Farmer accent
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 25 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 17 (+3) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Druidic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: Red spinel (140 gp). Brown-green garnet (140 gp). Jasper (50 gp).
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