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NPC Generator

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Advanced [show]


Krimmon Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is thinning but still full. He wears large thick round spectacles.

Personality: He is overprotective of those who hire his services. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Krimmon is combative with any and all who dare try his patience in the slightest.

History: His parents moved while he was still in utero so he is the first generation to be born here. Krimmon was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Interpreter. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and wants to open a new tavern

Ideals: Justice. Bonds: Attractive, Guardian, Immigrant. Occupation: Interpreter

Voice: Mousy voice

Attributes [hide]

Krimmon Leagallow, Male Halfling Rogue 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 9 (-1)8 (-1) 13 (+1)12 (+1)
Skills Acrobatics +6, Investigation +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Dara Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. Her attire stands in sharp contrast to her quarterstaff, which is beautifully polished and possesses an ornate carving of a skull on it. Her red hair is well kept. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Her tongue was cut out and she uses sign language. She is a very good compulsive liar and kleptomaniac.

History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dara fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Fighting. Flaws: Disease. Bonds: Criminal record, Religious, Enemies. Occupation: Apothecary

Voice: Spits and sputters

Attributes [hide]

Dara Mellerelel, Female Elf Commoner 1
Medium (4'8") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 4 (-3)13 (+1) 11 (+0)5 (-3)
Skills Investigation +3, Performance -1
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp.


Social Check DCs


Right-Handed In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman likes to wear brown tank tops with tan skirt. Her orange fur, when down, is lengthy. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born in the west to a Guard, Right-Handed learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. She is untrained/undisciplined, which makes her dangerous.

Motivation: Revenge; and she is content

Flaws: Shy, Insane, Mundane. Bonds: Enemies, Job. Occupation: Guard

Voice: Relaxed voice

Attributes [hide]

Right-Handed In the Morning, Female Tabaxi Bard 2
Medium (6'4") Tabaxi, Chaotic Good (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)9 (-1) 6 (-2)8 (-1)
Skills Persuasion +1, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp. 1 Darkwood Buckler.


Social Check DCs


Bardryn Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: 3'10" and muscular, this eastern woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears her blonde hair up in a very large beehive style do. Her eyes are a pleasant hazel.

Personality: Bardryn wants to be seen as a stoic, levelheaded, noble Fighter, so she tries to act the part. She does a good job, for the most part... As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She is the product a well kept family trust fund and as such has never really known need. Bardryn was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Bardryn decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined, Justice. Bonds: Rich, Criminal record. Occupation: Mercenary

Voice: Australian accent

Attributes [hide]

Bardryn Silverstone, Female Dwarf Fighter 3
Medium (3'10") Dwarf, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 11 (+0)14 (+2) 12 (+1)6 (-2)
Skills Intimidation +0, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Elven
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 400 gp.


Social Check DCs

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