Five Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sickle, just in case. She has done her best to style her brown fur to look like a famous performer. Her green eyes lackadaisically let the world flow into them.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Five was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Brewer. Some 8 years later her spouse died after the birth of her son. Heartbroken, Five never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: Dwarven compassion; and wishes to resurrect an old love
Ideals: Joker, Optimist. Flaws: Racist. Bonds: Job, In love. Occupation: Brewer
Voice: Dark and ominous
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 7 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 500 sp.
Cecily Everleigh, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 5'2". She wears skinny pants and wears a brown and grey robe with the hood down, and her gloved hand is found clutching a ceremonial dagger. Her Stetson hat is riddled with cuts and holes. She wears crescent spectacles with a black brim.
Personality: She is extraordinarily eccentric. She is able to fit into much smaller and tighter spaces than normal.
History: Cecily was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Cecily liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a deep hatred of illithids
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Poor, Nature. Occupation: Glassblower
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 8 (-1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 90 gp. Malachite (5 gp).
Suhnae Iathrana, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many grey ritualistic tattoos. He wears a lot of dark rich colors, with gold accents. His long white hair reaches down to his waist. His gray eyes dart from person to person to random spaces in the air.
Personality: His tongue was cut out and he uses sign language. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Suhnae was born the youngest of three triplets. His father was a mechanic, and taught him how to fix just about anything. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and regain custody of his daughter
Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Religious, Family. Occupation: Butcher
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 6 (-2) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 80 gp.
Myathethil Meliamne, Female Elf [Permalink]
Personal [hide]
Description: An older woman who prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, she is not a threatening figure. Her hair is short and chestnut. Her ears are large.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She comes from a rich southern family. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is greedy.
Ideals: Passionate. Flaws: Ugly, Insane. Bonds: Rich, Slave. Occupation: Mason
Voice: Spanish accent
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 15 (+2) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Elven, Druidic, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
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Their contribution stands as a beacon of hope for all adventurers!