Cloak Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: A 5'10" western man, he sports brown clothing, slightly heavier than average wear. His cinnamon fur is greasy and uncared for. He is baby faced.
Personality: He likes to make people angry or surprised. He plays an instrument quite well.
History: His parents moved while he was still in utero so he is the first generation to be born here. His family was turned out during the war. He and his family wandered west to less war torn lands. He has never given up on his music dream.
Motivation: Someone believes him a fraud; and a deep hatred of drow
Ideals: Artistic. Flaws: Ugly, Antagonistic, PTSD. Bonds: Immigrant. Occupation: Sailor
Voice: Smoker's lung
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 12 (+1) | 12 (+1) | 7 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee -2 / 1d4-4, Ranged +3 / 1d4+1, Grapple +1
Possessions: 2000 cp.
Gildmak Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt, and carries pickaxes. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: The child of western immigrants he idolized his father. He made a point of taking high paying jobs and getting most of it up front. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gildmak fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural elven artifacts is his passion
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Fortune-teller
Voice: Shortens vowels
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 10 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 160 gp.
Quelenna Floshem, Female Elf [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she wears just a tan suit. Her long black hair reaches down to her waist. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Quelenna speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Quelenna was born into a poor family. Growing up, she dreamt of becoming a Warlock, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warlock in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: To protect her home; and to clean up the streets
Ideals: Impeccable. Bonds: Has a crush, Poor, Adventurer, Guardian. Occupation: Navigator
Voice: Smooth and feminine
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 10 (+0) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 200 gp. Blue quartz (12 gp). Zircon (30 gp).
Bagga Denholm, Male Half-Orc [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he dresses like a well dressed Laborer does. His golden hair is heavily combed to the right. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born in the west, but his parents moved at a very young age to the north. Bagga was born on a far western desert where he grew up under the tutelage of his father, an expert Laborer. He has achieved small success as a Laborer.
Motivation: Wants to open a new tavern; and to be a apothecary again
Ideals: Disciplined. Flaws: Ugly. Bonds: Job, In love, Immigrant. Occupation: Laborer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 5 (-3) | 9 (-1) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 pp. Coral (40 gp).
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