Kassoon
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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Gomory Ennui, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears a tight fitting green shirt and pants, and sports empty pouches on her belt. Her dark red hair is unkempt and raggedy. Her face is covered beneath a completely black helmet.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born in the north her family was never financially stable. A gypsy cursed her at a young age, leading to her ugly appearance. She was always very intelligent and has formed a secret society of philosophers.

Motivation: Wants to work out more often.

Flaws: Ugly, Shy, Secretive. Bonds: Poor. Occupation: Glassblower

Voice: Speaks in third person

Attributes [hide]

Gomory Ennui, Female Tiefling Commoner 1
Medium (5'11") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)10 (+0) 7 (-2)19 (+4)
Skills Deception +6, History +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 30 gp. 3 Holy water.


Social Check DCs


Great Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman does not wear sleeves and tends to eschew shirts when she can avoid it. Her clothes are grease stained in places. She wears a wide-brimmed hat to cover her moderate length brown fur. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born to loving parents in a slum to the west. A few years later when the east was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: Marry her sister to traveling adventurers; and wants to open a new tavern

Ideals: Joker, Justice. Bonds: Poor, Immigrant, Attractive. Occupation: Performer

Voice: Spits and sputters

Attributes [hide]

Great Mist, Female Tabaxi Warlock 1
Medium (5'6") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 9 (-1)14 (+2)
Skills Perception +1, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 140 gp. Jet (130 gp).


Social Check DCs


Rurik Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is tall, broad shouldered and powerfully built. His hair, while still mostly chestnut, has prominent grey streaks. This hazel eyed westerner is not easily forgotten.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: When he was but 4 years old his parents immigrated from the west. Through the years after Rurik was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Rurik's mother didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Body Guard again; and wants to open a new tavern

Flaws: Disease, Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Unemployed

Voice: Sensual and smooth

Attributes [hide]

Rurik Stoutale, Male Dwarf Barbarian 1
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)11 (+0) 10 (+0)9 (-1)
Skills Medicine +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 130 gp.


Social Check DCs


Bathin Lithe, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a green vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his green boots flare out at the collars. His red hair, when down, is lengthy. His silver eyes are passionate and lively.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is frequently practicing swordplay.

History: He was born into a rich family. Bathin was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bathin decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Some 4 years later his spouse died after the birth of his son. Heartbroken, Bathin never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: To share knowledge with the world; and he is a bit of a kleptomaniac

Ideals: Logical. Bonds: Criminal record, Military, Rich, In love. Occupation: Masseuse

Voice: Thin and wheezing

Attributes [hide]

Bathin Lithe, Male Tiefling Barbarian 2
Medium (5'7") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 24 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)15 (+2) 11 (+0)19 (+4)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Giant, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 120 gp.


Social Check DCs

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