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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Williamina Staurheim, Female Human [Permalink]

Personal [hide]

Description: This southern woman wears just a brown suit. Her clothes are grease stained in places. Her black hair is drawn into a tight pony tail with a card scrunchie. Her eyes are blue and she is always smoking a pipe.

Personality: She speaks before she thinks and is too direct. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born on a small isolated farm. A gifted student she started as a Beggar, but she got bored and became a Architect. She has worked as a Architect like her father before her.

Motivation: She is unsatisfied with her job.

Flaws: Impulsive. Bonds: Poor, Immigrant, Job, Nature. Occupation: Architect

Voice: Aggressive tone

Attributes [hide]

Williamina Staurheim, Female Human Commoner 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Acrobatics +1, History +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +3

Possessions: 100 sp. Rock crystal (80 gp).


Social Check DCs


Flask Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a brown shirt with thin tan vertical stripes and brown pants, and is pretty ugly. He has no fur. His copper eyes dart from person to person.

Personality: He is extraordinarily eccentric. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A few years later when the south was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: Nothing but the best is good enough for him; and he is not mentally stable, and does not behave rationally

Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Military, Immigrant. Occupation: Doctor

Voice: Tuts and clicks tongue

Attributes [hide]

Flask Of Shadows, Male Tabaxi Ranger 1
Medium (5'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)15 (+2) 9 (-1)10 (+0)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 9
Languages Common, Abyssal, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp.


Social Check DCs


Shivering Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is dressed in earthy colors with a brown and white handkerchief worn on her right side. She has yellow fur. She has several tiny amethyst earrings on each ear.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: When she was but 5 years old her parents immigrated from the west. She has chosen to use the inheritance that was left to her frivolously. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She wants nothing more than to rejoin the army; and she has money and likes to spend it

Flaws: Disease, Mundane. Bonds: Rich, Job, Immigrant, Military. Occupation: Gardener

Voice: Spits words with contempt

Attributes [hide]

Shivering Of Clay, Female Tabaxi Rogue 1
Medium (5'2") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)15 (+2) 15 (+2)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Undercommon, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp.


Social Check DCs


Peren Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has a slight overbite and is overall scrawny. His auburn hair is lengthy and is close to two feet long. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He is the product a well kept family trust fund and as such has never really known need. He dropped out of school to support his sick father, and resented it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his absent father; and he is greedy

Ideals: Logical. Bonds: Attractive, Nature, Family, Rich. Occupation: Brewer

Voice: Uses lots of figures of speech

Attributes [hide]

Peren Rothenel, Male Half-Elf Sorcerer 2
Medium (5'5") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)9 (-1) 7 (-2)6 (-2)
Skills Acrobatics +2, Arcana +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 310 gp.


Social Check DCs

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