Prâk Astley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dull white sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. His brown hair is kept up in a ponytail inside a broad hat. He has a tattooed face.
Personality: He is witty, but his monotone delivery comes off as unnerving He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in the south his family was never financially stable. Prâk abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.
Motivation: He wants to meet his childhood hero.
Ideals: Joker, Optimist. Bonds: Poor, Adventurer. Occupation: Stableman
Voice: Shortens vowels
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 6 (-2) | 8 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Banded mail.
Helen Lindsey, Female Human [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a brown and red robe with the hood down, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'9" when asserting herself. She has styled her silver hair well, parting it to the right. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She got into the Marshal business at a young age. She was an apprentice working in her mother's forge. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is unsatisfied with her job.
Ideals: Persistence. Flaws: Insane, Shy. Bonds: Criminal record, Job. Occupation: Marshal
Voice: Speaks with a cold
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Auran, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Enialis Lepus, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. His red hair has been sun bleached extensively. He has a dull look in his green eyes.
Personality: He is a Shepherd first and foremost. He believes firmly that knowledge should be universal. He is a font of random trivia from the lore and stories he has discovered
History: Born to a Locksmith, his mother struggled to pay the bills. A gifted student he started as a Locksmith, but he got bored and became a Shepherd. He's also a talented Locksmith, but doesn't like to broadcast it.
Motivation: Further expansion of business.
Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Job, Poor. Occupation: Shepherd
Voice: Spits and sputters
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 10 (+0) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 160 gp. Brown-green garnet (150 gp). 4 Thunderstones.
Morana Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her chestnut hair is slicked back into a classic pompadour. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: She is the product a well kept family trust fund and as such has never really known need. She took every job she could get her hands on, but the opportunities for Dwarves in the east were limited. She moves from town to town, unable to find a place to settle.
Motivation: She wants revenge against gnolls; and many gnolls want her driven away
Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, Rich, Immigrant. Occupation: Unemployed
Voice: Scottish accent
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!