Enialis Nailo, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue shirt with thin tan vertical stripes and red pants. He is physically well-built. He sports a long brown beard, and similarly colored long hair. He wears a mask on his face.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Painter for hire.
Motivation: Someone believes him a fraud; and wants to open a new tavern
Flaws: Antagonistic, Disease. Bonds: Rich, Job, Enemies. Occupation: Painter
Voice: Soft and melodious
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 5 (-3) | 13 (+1) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Elven, Ignan
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple -1
Possessions: Just what you see.
Edge Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears baggy pastel pantaloons and a white scarf. She keeps her orange fur in a flapper bob. She wears an eyepatch.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Her family was turned out during the war. She and her family wandered east to less war torn lands. She has never given up on her music dream.
Motivation: She is terrified, and will act out of fear; and she feels threatened by others
Ideals: Joker, Artistic. Flaws: Ugly, Fearful, PTSD. Occupation: Unemployed
Voice: Dark and ominous
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Kadana Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman prefers to wear black clothing when she does not wear armor. She has a penchant for wearing a ring with an oversized ruby on her right hand. Her white crest is thinning but still full. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and money/treasure
Ideals: Joker, Entrepeneur, Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Dilettante
Voice: High pitched and raspy
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 70 gp.
Ermina Royston, Female Human [Permalink]
Personal [hide]
Description: She wears long strands of emerald and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has a moderate pudge and is not very fit. Sporting a golden mohawk this woman's hair draws a lot of attention. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: Aggressive, abrasive, and angry, Ermina embodies much of what other species detest in the Humans. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Map Maker arts, while her father instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She wants to get laid.
Flaws: Ugly, Antagonistic. Bonds: Rich, Has a crush, Adventurer. Occupation: Map Maker
Voice: Raspy
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 8 (-1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 100 gp.
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