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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Enidda Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brown stubble. She is typically in her Ploughman uniform. She has a hunchback. Her brown hair is cut short with large spiked bangs in the front. Her violet unseeing eyes seem to look past you.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Energy wise she seems alert and responsive.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Enidda has worked very hard to control her curse. She now owns her own business.

Motivation: Sabotage a competitor; and balancing her hectic life and new ploughman responsibilities is difficult

Ideals: Optimist, Professionalism. Flaws: Ugly, Disease. Bonds: Job. Occupation: Ploughman

Voice: Soft and mumbly

Attributes [hide]

Enidda Wildwander, Female Gnome Warrior 1
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)8 (-1) 12 (+1)10 (+0)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gunter Barlow, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a tight fitting grey shirt and pants. He wears his auburn hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to a criminal king-pin and mafia family His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to trick people and travel the world for free.

Motivation: He is wracked by social anxiety; and a rival would like him out of the picture

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Attractive, Criminal record. Occupation: Seamstress

Voice: Dutch accent

Attributes [hide]

Gunter Barlow, Male Human Aristocrat 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 13 (+1)11 (+0) 11 (+0)10 (+0)
Skills Nature +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 500 sp.


Social Check DCs


Eberdeb Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: 3'6" and muscular, this western man is well dressed, constantly wearing a blue suit, pastel shirt, and tan tie. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He never swears and excessively uses polite adverbs when speaking. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of a Adventurer, who enjoyed hunting, Eberdeb was taken on many hunting expeditions. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his old friends

Ideals: Athletic, Optimist. Flaws: Insane. Bonds: Adventurer, Nature. Occupation: Cartwright

Voice: Scratchy, weak

Attributes [hide]

Eberdeb Tarkelby, Male Gnome Commoner 2
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)12 (+1) 12 (+1)9 (-1)
Skills Nature +3, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: Silver-plated steel longsword with jet jewel in hilt (200 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). 1 Masterwork studded leather.


Social Check DCs


Xappan Benevolence, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He is dressed in a clean black cloak covering his clean studded leather. His dark red hair is lengthy and is close to two feet long. His ears are large.

Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with finding treasure.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. Xappan abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Someone believes him a fraud; and a need for knowledge about a nearby landmark

Flaws: Ugly, Shy. Bonds: Adventurer, Religious, Enemies. Occupation: Carter

Voice: Pronounces difficult words wrong

Attributes [hide]

Xappan Benevolence, Male Tiefling Commoner 2
Medium (5'4") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 8 (-1)11 (+0) 13 (+1)13 (+1)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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