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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Tricking Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dull pastel sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. His brown fur is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born at the edge of vast island. His father was a mechanic, and taught him how to fix just about anything. He has worked as a Dyer like his father before him.

Motivation: He's attracted to the PC; and balancing his hectic life and new dyer responsibilities is difficult

Ideals: Philantrophist, Persistence. Bonds: Job, Nature, Has a crush. Occupation: Dyer

Voice: Relaxed voice

Attributes [hide]

Tricking Of Storm, Male Tabaxi Fighter 2
Medium (5'9") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)10 (+0) 14 (+2)7 (-2)
Skills Performance +0, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 90 gp. Banded agate (7 gp). 1 Darkwood Buckler.


Social Check DCs


Stannor Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is physically well-built. His hair is short and silver. His amber eyes have a joyful gleam in them most of the time.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a pair of adventurers, Stannor grew up listening to his father's many stories. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He inherited the family business which he has now maintained for 12 years.

Motivation: Expand his business; and he's looking for his big break

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Job. Occupation: Sage

Voice: Old thin voice

Attributes [hide]

Stannor Brightmoon, Male Halfling Sorcerer 2
Small (3'3") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)10 (+0) 10 (+0)10 (+0)
Skills Animal Handling +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1400 sp.


Social Check DCs


Seraphina Leagallow, Female Halfling [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears white painted combat armor at almost all times. Her whole body is exceptionally muscular. She has moderate length auburn hair. She has violet eyes and a white hat with a brown feather.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. The war was a terrible time for her, and Seraphina does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. A few years later when the south was not economically sound they moved to her current location. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She feels kind of lost in life.

Flaws: Antagonistic, Depressed. Bonds: Immigrant, Military. Occupation: Sellsword

Voice: Tuts and clicks tongue

Attributes [hide]

Seraphina Leagallow, Female Halfling Rogue 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 5 (-3)10 (+0) 6 (-2)7 (-2)
Skills Nature +2, Stealth +2
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0

Possessions: 3000 cp.


Social Check DCs


Dworic Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His hair is cut close to his head. His eyes are gray and catlike.

Personality: He is witty, but his monotone delivery comes off as unnerving He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born several months after his mother was called into army service. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted psionic powers by his dying brother.

Motivation: He wants to meet his childhood hero.

Ideals: Joker, Gifted. Bonds: Attractive, Poor, Military. Occupation: Bounty Hunter

Voice: Old Prospector

Attributes [hide]

Dworic Ironfist, Male Dwarf Fighter 1
Medium (4'5") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)9 (-1) 10 (+0)1 (-5)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 90 gp. Citrine (30 gp). 4 Acid flasks.


Social Check DCs

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