Krimmon Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is bald on top and has large red tufts of hair around his ears. His brown eyes lackadaisically let the world flow into them.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. The war was a terrible time for him, and Krimmon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Disciplined. Flaws: Ugly, Depressed. Bonds: Adventurer, Military. Occupation: Shoemaker
Voice: Whispers
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 110 gp. Malachite (10 gp). 1 Masterwork Heavy wooden shield.
Varis Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He has a slight overbite and is overall scrawny. He has a small bristly mustache and wavy brown hair. He wears round tiny glasses practically rammed into his face.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born in the south to a Dyer, Varis learned a great deal about his mother's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently he has begun working with bootleggers and crooks.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Flaws: Antagonistic. Bonds: Criminal record, Job, Poor. Occupation: Dyer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 6 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp.
Koeth Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He likes to wear ponchos typically of a light violet in addition to tight pants. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes have a joyful gleam in them most of the time.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Flattery will make him almost putty in your hands.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Laborer arts, while his mother instructed him in etiquette, music and courtly manner. Over the years he perfected his riding and shooting skills. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: A need for knowledge about a nearby landmark; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Athletic. Flaws: Selfish. Bonds: Nature, Rich, Criminal record, Adventurer. Occupation: Laborer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Evil (CR 1)
Armor Class 7
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 17 (+3) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
Possessions: Just what you see.
Frug Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He carries with him a set of tridents on his belt, each one with a jet on the hilt. He wears his blonde hair up. His eyes are brown and beady.
Personality: Frug is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Frug enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Gifted from a young age, Frug studied abroad. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frug fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Seeks redemption; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Extrovert, Gifted. Flaws: Ugly, Hedonist. Occupation: Fisher
Voice: Pronounces O like U
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Elven, Draconic
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
Possessions: 700 sp.
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