Mastema Fealty, Female Tiefling [Permalink]
Personal [hide]
Description: She wears suspenders and black workpants. Her shirt is brown, and she wears a heavy black leather apron most of the time. She has wavy black hair. Her eyes are a pleasant red.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is obsessed with her god.
History: Mastema was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She worked as a nervous Bather and found it very stressful. She is untrained/undisciplined, which makes her dangerous.
Motivation: Wants to work out more often; and wants to open a new tavern
Ideals: Athletic. Flaws: Insane. Bonds: Job, Religious, Poor. Occupation: Bather
Voice: Scandinavian accent
Attributes [hide]
Medium (6'4") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 11 (+0) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. 1 Masterwork Musical instrument.
Spring In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'2". She wears a brown cloak and cross-gartered black stockings, and her gloved hand is found clutching a rapier. She has gray fur. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Sold as a small child to a necromancer, Spring was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her divine abilities were realized during a raid on her village. She now mingles about in high society.
Motivation: She is greedy.
Ideals: Gifted. Flaws: Insane, Ugly. Bonds: Rich, Mentor. Occupation: Apothecary
Voice: Creaky witch voice
Attributes [hide]
Medium (5'2") Tabaxi, True Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 7 (-2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp. Amber (130 gp). Deep green spinel (130 gp). Moss agate (15 gp).
Seven Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: 4'11" and muscular, this northern woman wears just a pastel suit. She has brown fur. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Seven is depressed about a lot of things. She tends to be a nihilist. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Her religion dominates her actions; and wants to work out more often
Ideals: Athletic. Flaws: Depressed, Antagonistic. Bonds: Attractive, Religious. Occupation: Painter
Voice: Stutters
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 11 (+0) | 7 (-2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 90 gp.
Ranala Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged woman is well dressed, but even with her fine clothing she looks run-down, and a wedding ring on her right hand. Her red hair has been sun bleached extensively. She has a tattooed face.
Personality: She is irascible and easily irritated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She got into the Crown-heir business at a young age. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. After a long history of fighting, Ranala and her spouse have recently divorced.
Motivation: She has money and likes to spend it; and she's repulsed by the pc
Ideals: Joker. Flaws: Antagonistic. Bonds: In love, Job, Rich. Occupation: Crown-heir
Voice: Spanish accent
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 8 (-1) | 13 (+1) | 8 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp. Red garnet (150 gp). 1 Masterwork Light wooden shield.
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