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NPC Generator

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Advanced [show]


Jabbie Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his tan boots flare out at the collars. He is portly but not overly obese. His tied-back hair is black. His eyes are likewise amber.

Personality: He is calm most of the time but flees social interaction. He is lazy and tries to find solutions quickly.

History: Jabbie was raised in a hard working conservative environment. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Glassblower kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is greedy; and a rival would like him out of the picture

Flaws: Shy, Lazy. Bonds: Job, Criminal record, Rich. Occupation: Glassblower

Voice: Hard of hearing, loud

Attributes [hide]

Jabbie Wildwander, Male Gnome Bard 1
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 8 (-1)8 (-1) 8 (-1)12 (+1)
Skills History +1, Nature +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp. Sard (80 gp).


Social Check DCs


Bertram Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: 2'10" and muscular, this eastern man wears a red armored body suit, with a simple violet line shooting up and back down. His hair is black, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Bertram studied abroad. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted divine powers by his dying sister.

Motivation: Wants to work out more often; and a rival would like him out of the picture

Ideals: Athletic, Joker, Gifted. Bonds: Attractive. Occupation: Stylist

Voice: Smooth and feminine

Attributes [hide]

Bertram Hogcollar, Male Halfling Warlock 2
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)12 (+1) 9 (-1)9 (-1) 10 (+0)7 (-2)
Skills Investigation +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -2 / 1d6-4, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Heavy steel shield.


Social Check DCs


Cimer Comedy, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear green tank tops with violet pants, and a wedding ring on his left hand. His silver hair is unkempt and raggedy. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Cimer was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Courier hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and wishes to resurrect an old love

Flaws: Ugly, Addict, Depressed. Bonds: In love, Poor. Occupation: Courier

Voice: Jittery and nervous

Attributes [hide]

Cimer Comedy, Male Tiefling Paladin 1
Medium (5'10") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)14 (+2) 14 (+2)7 (-2)
Skills Animal Handling +4, Performance +0
Senses Passive Perception 12
Languages Common, Druidic, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 40 gp.


Social Check DCs


Creega Ogden, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. Her skin is fair and her fingers are delicate and long. Her head has been shaved. She is baby faced.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She cannot resist a sob story and will often dote over anyone who has one.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the south was not economically sound they moved to her current location. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has comitted a past crime that haunts her to this day; and sabotage a competitor

Ideals: Persistence, Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Tanner

Voice: Complex vocabulary, royal

Attributes [hide]

Creega Ogden, Female Half-Orc Bard 1
Medium (5'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)10 (+0) 12 (+1)10 (+0)
Skills Perception +3, Stealth +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 700 sp.


Social Check DCs

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