Skamos Intellect, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in an above average manner. He wears a wide-brimmed hat to hide his balding. He wears large thick round spectacles.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Mentor, Religious. Occupation: Beggar
Voice: Timid voice
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Good (CR 1)
Armor Class 7
Hit Points 5 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 5 (-3) | 9 (-1) | 8 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 9
Languages
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
Possessions: 4000 cp.
Cloud Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 4'10". She wears a pastel coat over a brown low-cut shirt, and a top hat upon her head, and her gloved hand is found clutching a dagger. She wears a colorful flower in her brown fur. Her eyes are hazel and she is always smoking a pipe.
Personality: She is business-like. She takes instructions and follows them to the letter. She does not trust anyone and sleeps with one eye open.
History: Cloud was born in the east. At a young age she loved to build and create. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and several ex partners dislike her way of doing things and want revenge
Ideals: Professionalism, Persistence, Gifted. Flaws: Insomniac. Bonds: Attractive. Occupation: Bellfounder
Voice: Mousy voice
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 8 (-1) | 13 (+1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 6000 cp. Blue quartz (5 gp). 1 Masterwork studded leather.
William Abram, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'4". He is generally shirtless and showing off his tattooed chest. His brown hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Prone to second guessing himself, he comes off as nervous. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, William and his spouse have recently divorced.
Motivation: He is not mentally stable, and does not behave rationally; and he loathes his own lifestyle
Flaws: Insane, Shy, Antagonistic, Disease, Depressed. Bonds: Mentor. Occupation: Bather
Voice: Speaks with a cold
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 11 (+0) | 9 (-1) | 14 (+2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Sylvan, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 80 gp.
Kellen Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He is renowned for his bright tan suits and hats. He is physically well-built. His golden hair is smooth and relatively long. He wears large thick round spectacles.
Personality: Kellen is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Kellen took refuge in the large cave and found the beat up shield and armor he uses now. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To reunite with his absent father.
Ideals: Extrovert. Flaws: Secretive. Bonds: Nature, Family. Occupation: Bowyer
Voice: Irish accent
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 1 (-5) | 9 (-1) | 13 (+1) | 18 (+4) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Gnoll, Orc, Infernal
Attacks Melee -3 / 1d4-5, Ranged +1 / 1d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 30 gp. 1 Banded mail.
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