Vonbin Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man is wearing colorful clothing, dressed as a Brewer. His clothes are grease stained in places. He wears a small hat to cover his moderate length brown hair. His eyes are a pleasant brown.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: When he was but 5 years old his parents immigrated from the north. He worked as a nervous Brewer and found it very stressful. He has dedicated himself to building a better world.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his old friends
Flaws: Antagonistic. Bonds: Poor, Immigrant, Job, Adventurer, Family. Occupation: Brewer
Voice: Mousy voice
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 9 (-1) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp.
Adelaide Shirley, Female Human [Permalink]
Personal [hide]
Description: This tall, slender woman likes to wear brown tank tops with pastel skirt. Her hair is greying and her face has many wrinkles. She wears a mask on her face.
Personality: Adelaide is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: The child of a Engraver, who enjoyed hunting, Adelaide was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She ran away from her former home and has been making her living as a Assassin for the past few years.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she is unsatisfied with her job
Ideals: Extrovert. Flaws: Hedonist, Greedy. Bonds: Nature, Job. Occupation: Assassin
Voice: Sounds elderly
Attributes [hide]
Medium (4'11") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 10 (+0) | 9 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 2000 cp. Smoky quartz (40 gp).
Blossom Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: She prefers to wear red pants and tee shirts. She is portly but not overly obese. She has a very tight haircut. She has a tattooed face.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is a ruthless business woman, a trait she acquired from her mother.
History: The child of a Fisher, who enjoyed hunting, Blossom was taken on many hunting expeditions. She worked as a nervous Spice Merchant and found it very stressful. She was always very intelligent and has formed a secret society of freemasons.
Motivation: To protect her home; and sabotage a competitor
Ideals: Entrepeneur. Flaws: Secretive. Bonds: Job, Nature, Guardian. Occupation: Spice Merchant
Voice: Irish accent
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 11 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 120 gp. Jet (90 gp). Emerald (400 gp). 1 Masterwork Common Melee.
Senteq Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears rags and sports a simple walking cane. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are amber.
Personality: Senteq is depressed about a lot of things. He tends to be a nihilist. He takes great joy in being the best Brewer in town.
History: He was raised in a white middle class family as the only child. His childhood dream was to be a Mercenary, but he was a colossal failure. He has recently gotten a pet goose that steals things from people.
Motivation: He would like to get married and retire; and sabotage a competitor
Flaws: Depressed, Mundane. Bonds: Poor, Job, Criminal record, Has a crush. Occupation: Brewer
Voice: Creaky witch voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Undercommon
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 gp. Freshwater pearl (10 gp).
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