Baradad Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His crest is blue and very short. His gold eyes dart from person to person.
Personality: Confrontational and typically high on some drug or another. He has all his life been fascinated with singing.
History: Baradad was born the youngest of three triplets. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Baradad grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Baradad. He has recently gotten a pet goose that steals things from people.
Motivation: His relatives are trying to arrange a marriage; and seeks redemption
Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Family, Criminal record. Occupation: Merchant
Voice: Mousy voice
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 6 (-2) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: Eye agate (10 gp).
Euron Enigma, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a green shirt with thin grey vertical stripes and white pants. He is bristling with hidden weapons, mostly clubs and sais. His dark red hair is thinning but still full. He wears crescent spectacles with a black brim.
Personality: He is fixated on the number 85. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is able to make almost anything out of random pieces of junk.
History: Born to a Sellsword, his mother struggled to pay the bills. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Being a Junk Dealer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Gifted. Flaws: Insane. Bonds: Criminal record, Poor, Religious. Occupation: Junk Dealer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'9") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 gp. An abacus with copper, silver and gold markers (50 gp).
Salanop Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: She is scrawny and has patchy silver stubble. She wears a tan shirt, with a pastel mid length skirt with pastel tights and flats, usually wearing a coat over them. She has a hunchback. Her silver hair is long and unkept. She wears large thick round spectacles.
Personality: This woman loves dancing and to teach people dancing more than just about anything. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Salanop was born the youngest of three triplets. She was an athlete and attended two major summer competitions. She never won. Due to her spouse's obsession with being a Beggar they were divorced and she won custody of their daughter. She worked as a Bellfounder, and she later adopted a second daughter.
Motivation: Wants to raise her children well; and doesn't want to be a bellfounder and was forced into it by her family
Ideals: Artistic, Optimist, Athletic. Flaws: Ugly. Bonds: Family. Occupation: Bellfounder
Voice: Hissing voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Orc, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Kyle Clapham, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears silk and lounges about seductively. His brown hair is cut jaggedly and amateurishly. His hazel eyes dart from person to person.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Kyle lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. By chance he met his sister recently and the two have been together since.
Motivation: To unite with his sister; and regain custody of his son
Ideals: Disciplined, Impeccable. Bonds: Attractive, Family, Enemies. Occupation: Barrister
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 15 (+2) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 2000 cp.
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