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NPC Generator

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Advanced [show]


Immeral Mancilla, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he is dressed in a clean violet cloak covering his clean studded leather, and is pretty ugly. His white hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny emerald earrings on each ear.

Personality: He has always had a great fascination with Human culture. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a criminal king-pin and mafia family He has chosen to use the inheritance that was left to him frivolously. Recently he has begun working with bootleggers and crooks.

Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Racist, Insane. Bonds: Rich, Criminal record. Occupation: Barber

Voice: Boston accent

Attributes [hide]

Immeral Mancilla, Male Half-Elf Bard 1
Medium (5'0") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)12 (+1) 12 (+1)11 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 110 gp.


Social Check DCs


Gynk Beitz, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman prefers to wear black pants and tee shirts. She is muscular with a powerful set of arms. With wild red hair. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She comes from a rich western family. When Gynk reached her early adolescence her Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Retire the richest woman in the west; and money/treasure

Ideals: Joker, Entrepeneur. Bonds: In love, Rich, Military. Occupation: Bowyer

Voice: Prounounces S like Z

Attributes [hide]

Gynk Beitz, Female Half-Orc Cleric 1
Medium (4'7") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)9 (-1) 13 (+1)9 (-1)
Skills Nature +1, Perception +3
Senses Passive Perception 13
Languages Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 50 gp. Amber (120 gp). 1 Bullseye lantern.


Social Check DCs


Nagrette Ashley, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears light armors faded through time and improper care. Her blonde hair is cut short with large spiked bangs in the front. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her necromantic abilities were realized during a raid on her village. She was granted necromantic powers by her dying sister.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural dwarven artifacts is her passion

Ideals: Entrepeneur, Gifted. Bonds: Adventurer, Religious. Occupation: Dilettante

Voice: Low range voice

Attributes [hide]

Nagrette Ashley, Female Half-Orc Adept 1
Medium (6'1") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)8 (-1) 12 (+1)6 (-2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 60 gp. 1 Banded mail.


Social Check DCs


Georgina Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she dresses in collared shirts and wears a proper scarf over her head. She has done her best to style her white hair to look like a famous performer. Her eyes, though not visible through her cowl, are gray.

Personality: She has always had a great fascination with Elven culture. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born the only child of a wealthy merchant. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: An old rival family wants her found; and doesn't want to be a bricklayer and was forced into it by her family

Ideals: Entrepeneur. Flaws: Racist, Impulsive. Bonds: Adventurer, Family. Occupation: Bricklayer

Voice: Old thin voice

Attributes [hide]

Georgina Kettlewhistle, Female Halfling Warrior 1
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 14 (+2)11 (+0) 16 (+3)11 (+0)
Skills Intimidation +2, Religion +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 pp.


Social Check DCs

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