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NPC Generator

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Advanced [show]


Boddynock Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is tall, broad shouldered and powerfully built. His auburn hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is used to getting what he wants. In part because he is a meticulous planner.

History: He comes from a rich southern family. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Religious, Adventurer. Occupation: Painter

Voice: Cold and demanding tone

Attributes [hide]

Boddynock Scheppen, Male Gnome Ranger 1
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)11 (+0) 10 (+0)6 (-2) 12 (+1)14 (+2)
Skills Intimidation +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -2 / 1d4-4, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 130 gp.


Social Check DCs


Aline Ainsworth, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman is wearing colorful clothing, dressed as a Stylist, and a wedding ring on her left hand. Her auburn hair is still thick. Her face is covered beneath a completely black helmet.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She pushes her goals aggressively. She is also a coward if confronted.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A freak accident while working with her Performer mother left her crippled. After a long history of fighting, Aline and her spouse have recently divorced.

Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety

Ideals: Gifted. Flaws: Antagonistic, Fearful, Disease. Bonds: In love. Occupation: Stylist

Voice: growls and snarls, animalistic

Attributes [hide]

Aline Ainsworth, Female Human Ranger 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)7 (-2) 9 (-1)7 (-2)
Skills Investigation +0, Religion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp.


Social Check DCs


Tiaathque Gentry, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her wide-brimmed hat is riddled with cuts and holes. Her blue eyes lackadaisically let the world flow into them.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was raised in a mountains tribe. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and several ex partners dislike her way of doing things and want revenge

Flaws: Ugly, PTSD. Bonds: Enemies, Rich, Nature, Job. Occupation: Barber

Voice: Raspy

Attributes [hide]

Tiaathque Gentry, Female Half-Elf Rogue 1
Medium (4'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)9 (-1) 15 (+2)11 (+0)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 200 sp.


Social Check DCs


Pyntle Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she usually wears her tan robe and has her sickle always slung over her shoulder. She wears her red hair up in a very large beehive style do. Her eyes, though not visible through her cowl, are gray.

Personality: She is witty, but her monotone delivery comes off as unnerving Energy wise she seems alert and responsive.

History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She doesn't get along with people that don't share her tastes; and retire the richest woman in the south

Ideals: Joker, Professionalism, Entrepeneur, Impeccable. Flaws: Secretive. Occupation: Merchant

Voice: Speaks with a cold

Attributes [hide]

Pyntle Wildwander, Female Gnome Warlock 2
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 15 (+2)14 (+2) 16 (+3)13 (+1)
Skills Arcana +4, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Celestial
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 10000 cp.


Social Check DCs

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