Helja Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: This northern woman is well dressed, but even with her fine clothing she looks run-down. Her clothes are grease stained in places. She has no hair. Her gray eyes lackadaisically let the world flow into them.
Personality: She speaks before she thinks and is too direct. Helja enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born to loving parents in a slum to the north. A gypsy cursed her at a young age, leading to her ugly appearance. She left for the north, certain she would find work there.
Motivation: To prove her worth to the world; and she uses money and sex appeal to get what she needs
Flaws: Ugly, Impulsive, Hedonist. Bonds: Poor, Immigrant. Occupation: Sculptor
Voice: Smooth and feminine
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 8 (-1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 2000 cp.
Chaedi Solvenstein, Female Half-Elf [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she wears dark leathers with embroidery. She has slicked back blonde hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She helped her mother out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Expand her business.
Ideals: Artistic. Flaws: Terse. Bonds: Adventurer, Slave, Job. Occupation: Merchant
Voice: Breathy voice
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 6 (-2) | 7 (-2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 120 gp. White pearl (160 gp). 1 Masterwork Common Ranged Weapon.
Lia Coulson, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is dark but she possesses many brown ritualistic tattoos. She is wearing a long, yellow cloak. Her silver hair is cut jaggedly and amateurishly. She wears crescent spectacles with a black brim.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Lia was raised in a hard working conservative environment. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Lia took refuge in the large cave and found the beat up nunchaku and armor she uses now. She inherited the family business which she has now maintained for 3 years.
Motivation: To unite with her brother; and she has a rivalry with the church that dominates her actions
Flaws: Selfish. Bonds: Family, Job, Nature, Religious. Occupation: Sailor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 17 (+3) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 300 sp.
Veloptima Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. She has a slight overbite and is overall scrawny. Her auburn hair is lengthy. Her half smiles and amber eyes are beguiling and draw you in.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Veloptima hails from a village terrorized by giants. Her mother took her hunting and taught her how to get in the mind of other creatures. Days after completing her studies, news broke out that her hometown was attacked by giants. Veloptima was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: She is terrified, and will act out of fear; and her name or reputation has been wronged in the past by giants, and she desires to right it
Flaws: Antagonistic, Fearful. Bonds: Attractive, Enemies, Nature. Occupation: Soapmaker
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
1 (-5) | 6 (-2) | 15 (+2) | 11 (+0) | 6 (-2) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -3 / 1d8-5, Ranged +0 / 1d8-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 300 gp.
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