Jade Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing a long, pastel cloak. She has done her best to style her lavender fur to look like a famous performer. Her fierce copper eyes like to dwell on things.
Personality: She is witty, but her monotone delivery comes off as unnerving She is obsessed with her god.
History: She was born a particularly ugly child, much to the horror of her parents. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She used her abilities to trick people and travel the world for free.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Joker. Flaws: Ugly. Bonds: Religious, Criminal record. Occupation: Barber
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'1") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 7 (-2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Blue quartz (7 gp).
Harvest Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: A 5'10" southern woman, she wears a pastel shirt with thin black vertical stripes and white pants. Her fur, while still mostly black, has prominent grey streaks. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Harvest is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Born to a Merchant, her mother struggled to pay the bills. Harvest was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Harvest decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and find a way to reverse the transformation of her sister
Ideals: Disciplined. Flaws: Greedy. Bonds: Family, Poor, Criminal record. Occupation: Mayor
Voice: Low range voice
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 7 (-2) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 90 gp.
Roge Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'0" and prefers to wear white clothing when he does not wear armor. His red hair, when down, is lengthy. His half smiles and amber eyes are beguiling and draw you in.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses divination through singing.
History: Roge was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Architect soon after.
Motivation: A need for knowledge about a nearby landmark; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Job, Adventurer. Occupation: Architect
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 110 gp.
Bhevek Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair, while still mostly auburn, has prominent grey streaks. He wears large thick round spectacles.
Personality: He is happy with his job as a Guard. He turns his eye from what people do, preferring to live and let live. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born into a rich family. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is wracked by social anxiety; and he wants to meet his childhood hero
Flaws: Antagonistic, Fearful. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Guard
Voice: Thin and wheezing
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 140 gp.
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