Flask On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has dyed his greying yellow fur a little too much giving a sharp yellow color. His green eyes lackadaisically let the world flow into them.
Personality: Flask speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Wants to work out more often; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Impeccable, Artistic, Athletic. Bonds: Criminal record, Adventurer. Occupation: Animal Trainer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 18 (+4) | 11 (+0) | 7 (-2) | 6 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 20 gp.
Merihim Lithe, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 5'5". He wears a tight fitting black shirt and pants. He has wavy red hair. He is very pretty but has cold, dead eyes.
Personality: He has a massive crush on the younger sibling of the Marshal who has hired him part-time. He cannot resist a sob story and will often dote over anyone who has one.
History: He was raised in a white middle class family as the only child. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He has a crush on the local Body Guard.
Ideals: Philantrophist, Persistence. Flaws: Mundane. Bonds: Attractive, Has a crush. Occupation: Marshal
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 3 (-4) | 15 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Goblin, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 110 gp. A roughly beaten golden orb (100 gp).
Amnon Rage, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man wears a lot of dark rich colors, with gold accents. He wears his silver hair down. His white eyes dart around the room hyper actively observing anyone and anything.
Personality: He is happy with his job as a Soapmaker. He turns his eye from what people do, preferring to live and let live. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: When he was but 3 years old his parents immigrated from the east. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.
Motivation: Wants to open a new tavern; and doesn't want to be a soapmaker and was forced into it by his family
Ideals: Artistic. Bonds: Attractive, Job, Family, Immigrant. Occupation: Soapmaker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 7 (-2) | 10 (+0) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.
Shivering Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She is dressed in an above average manner. Beneath her clothing is a huge mess of scar tissue. Her cinnamon fur is knotted and matted. Her fierce green eyes like to dwell on things.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Shivering was born the youngest of three triplets. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has been saving her money to try and buy her sister's freedom.
Motivation: Find a way to reverse the transformation of her sister.
Flaws: Antagonistic, Forgetful. Bonds: Attractive, Slave, Family. Occupation: Mason
Voice: Squeaky
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 11 (+0) | 7 (-2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 100 gp.
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