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NPC Generator

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Advanced [show]


Stannor High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, red shirt, and black tie. His golden hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Stannor grew up listening to his mother's many stories. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his sister recently and the two have been together since.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Persistence, Extrovert. Bonds: Attractive, Adventurer, Family. Occupation: Marshal

Voice: Australian accent

Attributes [hide]

Stannor High-hill, Male Halfling Monk 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)14 (+2) 11 (+0)7 (-2)
Skills Deception +0, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Halfling, Terran, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 6000 cp.


Social Check DCs


Sybil Bohm, Female Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her red hair is drawn into a tight pony tail with a butterfly scrunchie. Her green eyes dart from person to person.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Animals are drawn to her, and she is able to talk to them.

History: Sybil was born in the west. At a young age she loved to build and create. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She has money and likes to spend it.

Ideals: Gifted, Persistence. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Spy

Voice: Timid voice

Attributes [hide]

Sybil Bohm, Female Half-Elf Expert 1
Medium (4'10") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 7 (-2)18 (+4) 12 (+1)9 (-1)
Skills Acrobatics +1, Religion +6
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Giant, Terran, Goblin
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +6

Possessions: 800 sp. 1 Banded mail.


Social Check DCs


Geoffrey Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear yellow clothing when he does not wear armor and is in decent physical shape. His silver hair is still thick. His hazel eyes peer out from beneath his top yellow hat.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He is the product a well kept family trust fund and as such has never really known need. Like his father and his sister before him, after school he went straight into learning to become a Mason. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his absent father; and find a way to reverse the transformation of his sister

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Military, Rich, Job, Family. Occupation: Mason

Voice: Relaxed voice

Attributes [hide]

Geoffrey Firahel, Male Half-Elf Paladin 1
Medium (4'11") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)9 (-1) 8 (-1)9 (-1)
Skills Nature +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp. 1 Good lock.


Social Check DCs


Miles Shipley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a brown vest and prefers tan and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His mother raised him in a mountain cabin. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his sister recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father

Ideals: Persistence. Flaws: Ugly, Secretive. Bonds: Nature, Family. Occupation: Shipwright

Voice: Slurs words

Attributes [hide]

Miles Shipley, Male Human Rogue 2
Medium (5'3") Human, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 0 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 3 (-4)6 (-2) 9 (-1)13 (+1)
Skills Religion +0, Stealth +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs

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