Mozikth Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He is wearing the road beaten gear of a warrior. His whole body is exceptionally muscular. He wears a small hat to cover his moderate length blue crest. His gold eyes lackadaisically let the world flow into them.
Personality: Calm and collected, he is a well trained Detective. His job bores him to no end. He has decided to make it more interesting.
History: He comes from a rich southern family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Mozikth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mozikth. He moves from town to town, unable to find a place to settle.
Motivation: He has decided he is irredeemable; and expand his business
Ideals: Fighting. Bonds: Immigrant, Job, Adventurer, Criminal record, Rich. Occupation: Detective
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 2000 cp.
Kelter Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 2'11". He is well dressed, constantly wearing a white suit, blue shirt, and tan tie, and his gloved hand is found clutching a axe. His silver hair has been sun bleached extensively. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is calm most of the time but flees social interaction. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Kelter was born in the west. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Kelter and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Persistence. Flaws: Ugly, Shy, Antagonistic. Bonds: Immigrant. Occupation: Seamstress
Voice: Complex vocabulary, royal
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 9 (-1) | 10 (+0) | 10 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -2 / 1d4-4, Ranged +1 / 1d4-1, Grapple -1
Possessions: 2000 cp. Freshwater pearl (11 gp).
Conrad Woods, Male Human [Permalink]
Personal [hide]
Description: He wears a grey small hat and grey clothes. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a card on it. His black hair is smooth and relatively long. His hazel eyes are passionate and lively.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the north to a Banker, Conrad learned a great deal about his father's area of expertise. While studying, he fell in love. They married and had a son. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends.
Flaws: Antagonistic. Bonds: Adventurer, Job, In love. Occupation: Banker
Voice: Uses sign language
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 7 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 100 gp.
Lance Radcliffe, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'11" and muscular, this eastern man wears a yellow deerstalker hat and yellow clothes. His hair is white and curly. His eyes are a pleasant brown.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Lance lived on a farm with his mother, near the main road leading to a nearby town. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion.
Ideals: Athletic, Disciplined, Justice. Bonds: Criminal record, Family, Adventurer. Occupation: Scribe
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 8 (-1) | 7 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
Possessions: Just what you see.
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