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NPC Generator

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Advanced [show]


Jacoba Allerton, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Her hair is long and red with streaks of blonde, and is pulled back with small brown clips. Her eyes are likewise blue.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Her mother raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She hasn't been sleeping well lately.

Motivation: She has money and likes to spend it; and money/treasure

Flaws: Ugly, Insomniac. Bonds: Rich, Nature, Immigrant. Occupation: Painter

Voice: Dutch accent

Attributes [hide]

Jacoba Allerton, Female Human Ranger 2
Medium (5'11") Human, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 6 (-2)10 (+0) 8 (-1)10 (+0)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 240 gp. Aquamarine (300 gp). Tiger eye turquoise (11 gp). Alexandrite (300 gp). 1 Half-Plate.


Social Check DCs


Chad Bentham, Male Human [Permalink]

Personal [hide]

Description: This man wears a fine chain shirt which he covers with grey colored cloaks and clothing, and sports empty pouches on his belt. His blonde hair is smooth and relatively long. He has a dull look in his amber eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses divination through singing.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Guardian, Job. Occupation: Soapmaker

Voice: Stutters

Attributes [hide]

Chad Bentham, Male Human Fighter 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)11 (+0) 13 (+1)13 (+1)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 160 gp. Obsidian (13 gp).


Social Check DCs


Great Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses in pastel turtlenecks beneath a green coat with yellow slacks, and a wedding ring on his left hand. His yellow fur is kept up in a ponytail inside a broad hat. His otherwise smooth face is marked with small tiny scars.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mortician. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants to raise his children well; and to reunite with his absent mother

Flaws: Antagonistic. Bonds: In love, Family, Slave, Has a crush. Occupation: Body Guard

Voice: Smooth and feminine

Attributes [hide]

Great Timber, Male Tabaxi Druid 1
Medium (5'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)12 (+1) 11 (+0)13 (+1)
Skills Nature +3, Stealth +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 50 gp. 1 Banded mail.


Social Check DCs


Hogar Riley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a white and yellow robe with the hood down. He has a slight overbite and is overall scrawny. His white hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is skeptical of what others tell him and is slow to trust.

History: He was born a particularly ugly child, much to the horror of his parents. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently the stress of being a Junk Dealer has made it difficult for him to sleep.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Insomniac, Ugly, Shy. Bonds: Adventurer, Job. Occupation: Junk Dealer

Voice: Nasally tone

Attributes [hide]

Hogar Riley, Male Half-Orc Sorcerer 1
Medium (5'6") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)5 (-3) 10 (+0)7 (-2)
Skills Animal Handling +2, Athletics +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 20 gp. 1 Climber’s kit.


Social Check DCs

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