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NPC Generator

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Advanced [show]


Tawna Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 3'1". She wears a white collared shirt and red skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt, and her gloved hand is found clutching a longbow. Her golden hair has been sun bleached extensively. Her blue eyes have a joyful gleam in them most of the time.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, Tawna studied abroad. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She was granted martial powers by her dying brother.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to reunite with her old friends

Ideals: Disciplined, Joker, Gifted. Bonds: Adventurer, Debt. Occupation: Architect

Voice: Nasally tone

Attributes [hide]

Tawna Goldfound, Female Halfling Bard 1
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 9 (-1)11 (+0) 18 (+4)13 (+1)
Skills Animal Handling +6, Sleight of Hand +1
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 80 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gurdis Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: 4'0" and muscular, this eastern woman wears brown leather gloves, a brown jacket, and tight pants. Her brown hair is cut jaggedly and amateurishly. She has hazel eyes and a brown hat with a grey feather.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Sold as a small child to a necromancer, Gurdis was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Regain custody of her son.

Ideals: Athletic. Flaws: Impulsive. Bonds: Job, Mentor, Family. Occupation: Adventurer

Voice: Scandinavian accent

Attributes [hide]

Gurdis Brazzik, Female Dwarf Barbarian 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)10 (+0) 5 (-3)8 (-1)
Skills Intimidation +1, Medicine -1
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 270 gp.


Social Check DCs


Ermina Kensley, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'5" and is a bit bulky. She is very muscular particularly in the legs. She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Her black hair is well kept. Her gray eyes peer out from beneath her wide-brimmed brown hat.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Ermina grew up listening to her father's many stories. Her father was very strict, and drilled into her lessons on being the perfect lady. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with her old friends.

Ideals: Impeccable. Flaws: Ugly, Lazy. Bonds: Job, Adventurer. Occupation: Shepherd

Voice: Farmer accent

Attributes [hide]

Ermina Kensley, Female Human Aristocrat 1
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 5 (-3)5 (-3) 14 (+2)13 (+1)
Skills Insight +4, Investigation -1
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 150 gp. A large tome filled with over one hundred recipes written by a former royal chef. (130 gp).


Social Check DCs


Erevan Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He stands about 4'8" and is wearing colorful clothing, dressed as a Apothecary. His left hand appears badly burned and disfigured. He wears his white hair up. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Erevan hails from a village terrorized by giants. He moved from fad to fad and when he turned 15 he discovered poetry. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To be a Dilettante again; and someone believes him a fraud

Ideals: Artistic. Flaws: Impulsive. Bonds: Adventurer, Enemies, Job. Occupation: Apothecary

Voice: Speaks like tongue is numb

Attributes [hide]

Erevan Xistsrith, Male Elf Druid 1
Medium (4'8") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)10 (+0) 9 (-1)10 (+0)
Skills Perception +1, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs

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