Isabella Suithrasas, Female Half-Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Elf, and stands approximately 5'2". She is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft tan waves gently in the breeze, and her gloved hand is found clutching a pickaxe. With bright silver hair. Her eyes are likewise green. Her teeth are white and perfect.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She comes from a rich eastern family. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To protect her home; and she uses money and sex appeal to get what she needs
Ideals: Fighting. Flaws: Impulsive. Bonds: Rich, Attractive, Guardian. Occupation: Jeweler
Voice: Hollow voice
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 1000 sp.
Mindartis Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His silver hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: A skeptical and narcissistic man, Mindartis's first love is himself. His second love is also himself. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Mindartis was born with his mother's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Mindartis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mindartis. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Impeccable. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Criminal record. Occupation: Actor
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 1 Half-Plate.
Lone Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her fur, while still mostly white, has prominent grey streaks. She tend to wears goggles to shield her eyes.
Personality: Prone to second guessing herself, she comes off as nervous. A true patriot, Lone would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Lone was born into a poor family. Growing up, she dreamt of becoming a Ranger, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Ranger in service of a powerful lord somewhere. Her father was a soldier and died while she was still young. Lone was left her father's suit of armor and trained in its use and care. She has dedicated herself to building a better trade route.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Shy. Bonds: Attractive, Military, Poor, Adventurer. Occupation: Merchant
Voice: Strong lisp
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Moss agate (4 gp). 1 Chain shirt.
Ildrex Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears black leather gloves, a black jacket, and tight pants. He wears a broad hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.
Personality: A deeply religious man he believes everything happens for a reason. He is afraid of women and trembles around them
History: Ildrex hails from a village terrorized by gnolls. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Many gnolls want him driven away; and he has a rivalry with the church that dominates his actions
Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Religious, Enemies. Occupation: Carpenter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 8 (-1) | 11 (+0) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 240 gp.
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Their contribution stands as a beacon of hope for all adventurers!
