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NPC Generator

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Advanced [show]


Veloptima Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a fine chain shirt which she covers with tan colored cloaks and clothing, and is pretty ugly. She wears her chestnut hair down. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Animals are drawn to her, and she is able to talk to them.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Adventurer, Debt. Occupation: Dyer

Voice: Pronounces O like U

Attributes [hide]

Veloptima Ironhide, Female Gnome Aristocrat 1
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 13 (+1)14 (+2) 8 (-1)7 (-2)
Skills Animal Handling +1, Arcana +4
Senses Passive Perception 9
Languages Common, Gnome, Elven, Orc
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Thamuz Conviction, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'7" southern man, he dresses well, typically a more casual-formal manner. He keeps his long purple hair kept up in a rat tail. His eyes are likewise red.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a pair of big game hunters, but was frequently ill as a child. There was a wharf not far from home where he often wandered off to fish. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His spouse's relatives view him with great suspicion; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Greedy, Shy, Disease. Bonds: Attractive, Nature. Occupation: Ruler

Voice: Boston accent

Attributes [hide]

Thamuz Conviction, Male Tiefling Commoner 1
Medium (6'7") Tiefling, Chaotic Good (CR 1)
Armor Class 7
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 10 (+0)10 (+0) 13 (+1)12 (+1)
Skills Intimidation +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2

Possessions: 30 gp. 1 Superior lock.


Social Check DCs


Bertram Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'1" and wears a violet armored body suit, with a simple grey line shooting up and back down. He has wavy golden hair. His eyes are violet and beady.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born several months after his father was called into army service. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now mingles about in high society.

Motivation: Money/treasure; and he wants nothing more than to rejoin the army

Flaws: Ugly, Antagonistic. Bonds: Rich, Military. Occupation: Adventurer

Voice: Jittery and nervous

Attributes [hide]

Bertram Netyoive, Male Half-Elf Ranger 3
Medium (5'1") Half-Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 12 (+1)9 (-1) 9 (-1)10 (+0)
Skills Insight +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Osah Cheer, Female Tiefling [Permalink]

Personal [hide]

Description: A 5'0" eastern woman, she wears a worn and beaten armor. She keeps her white hair in a flapper bob. Her eyes are black and beady.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Seeks redemption; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Justice, Logical. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Shipwright

Voice: Squeaky

Attributes [hide]

Osah Cheer, Female Tiefling Ranger 1
Medium (5'0") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)11 (+0) 18 (+4)14 (+2)
Skills Deception +4, Nature +2
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 90 gp.


Social Check DCs

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