Claira Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 5'0". She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears her white hair up in a very large beehive style do. Her hazel eyes peer out from beneath her Stetson blue hat.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She pushes her goals aggressively. She is also a coward if confronted.
History: Born to a pair of adventurers, Claira grew up listening to her mother's many stories. Claira abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was always very intelligent and has formed a secret society of freemasons.
Motivation: A deep hatred of brigands; and she is terrified, and will act out of fear
Ideals: Passionate. Flaws: Fearful, Secretive. Bonds: Adventurer, Enemies. Occupation: Slave Trader
Voice: Sore throat, cough
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 5 (-3) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon.
Brakka Shipley, Female Half-Orc [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is cut close to her head. Her eyes are blue.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a great chef.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She now mingles about in high society.
Motivation: She has money and likes to spend it; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Ideals: Joker, Gifted. Flaws: Disease. Bonds: Rich, Immigrant, Debt. Occupation: Miller
Voice: Jittery and nervous
Attributes [hide]
Medium (5'1") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 7 (-2) | 12 (+1) | 6 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Orc, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 1 Magnifying glass.
Willow Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a red shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. She wears a broad hat to cover her moderate length red hair. Her eyes are violet and she is always smoking a pipe.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Her job bores her to no end. She has decided to make it more interesting.
History: Willow was raised in a hard working conservative environment. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has set out to sabotage the competition.
Motivation: To be a Junk Dealer again; and meet up once more with her childhood friend
Ideals: Optimist, Fighting. Bonds: Adventurer, Criminal record, Job. Occupation: Sage
Voice: Scottish accent
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 6 (-2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp.
Tomph Trollope, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a penchant for wearing a ring with an oversized jet on her left hand. Her blonde hair is cut short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Tomph is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Tomph abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Due to her spouse's obsession with being a Glassblower they were divorced and she won custody of their daughter. She worked as a Bowyer, and she later adopted a second daughter.
Motivation: An old rival family wants her found; and find a way to reverse the transformation of her brother
Ideals: Joker. Bonds: Adventurer, Rich, Family, Religious. Occupation: Bowyer
Voice: Aggressive tone
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 7 (-2) | 4 (-3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Tiger eye turquoise (4 gp). 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!
