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NPC Generator

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Advanced [show]


Fistula Kenley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears bulky white painted plate armor. Her hair, while still mostly blonde, has prominent grey streaks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is obsessed with a lost civilization.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. From her teen years she was always beautiful and desirable, so people have always doted on her. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Joker. Flaws: Insane, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Junk Dealer

Voice: Raspy

Attributes [hide]

Fistula Kenley, Female Half-Orc Bard 3
Medium (6'0") Half-Orc, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)16 (+3) 16 (+3)8 (-1)
Skills Arcana +5, History +5
Senses Passive Perception 13
Languages Common, Orc, Gnoll, Elven, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 400 gp. Finely wrought small gold bracelet (70 gp). Silver comb with moonstones (600 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Aline Milton, Female Human [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears a weathered and beat up set of banded mail beneath an oversized brown coat. She is bald on top and has large white tufts of hair around her ears. She has gleaming, smiling blue eyes.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Aline is combative with any and all who dare try her patience in the slightest.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Masseuse arts, while her mother instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Justice. Flaws: Ugly, Terse. Bonds: Rich. Occupation: Masseuse

Voice: Pronounces O like U

Attributes [hide]

Aline Milton, Female Human Warlock 2
Medium (5'2") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)13 (+1) 10 (+0)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 700 sp. Fire opal (400 gp).


Social Check DCs


Urshar Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a grey shirt with thin tan vertical stripes and blue pants. Her brown hair, when down, is lengthy. She has a dull look in her blue eyes.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Urshar was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and she feels kind of lost in life

Ideals: Justice. Flaws: Depressed. Bonds: Attractive, Criminal record, Poor. Occupation: Laborer

Voice: Ums and uhs a lot

Attributes [hide]

Urshar Aranore, Female Dwarf Warrior 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)14 (+2) 13 (+1)4 (-3)
Skills Deception -1, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 500 sp. 1 Masterwork Common Melee.


Social Check DCs


Richard Wharton, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his grey boots flare out at the collars. His tied-back hair is black. His eyes are gray and catlike.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a small toy that he constantly fidgets with.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Ranger school at a young age so that he could practice his martial talents. He now owns his own business.

Motivation: Wants to open a new tavern; and he is currently in port desperately looking for someone to get him out

Ideals: Passionate, Gifted. Flaws: Addict. Bonds: Job, Slave. Occupation: Carpenter

Voice: Speaks with lips pursed

Attributes [hide]

Richard Wharton, Male Human Ranger 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 6
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)3 (-4) 14 (+2)7 (-2) 11 (+0)11 (+0)
Skills Intimidation +2, Sleight of Hand -2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged -2 / 1d4-4, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 30 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp).


Social Check DCs

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