Kassoon
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NPC Generator

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Advanced [show]


Tricking Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear brown clothing when he does not wear armor. His fur is orange and curly. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not trust anyone and sleeps with one eye open.

History: Born to a poor family in the city he treasured whatever gifts he got. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Insomniac. Bonds: Poor, Criminal record, Immigrant. Occupation: Sellsword

Voice: Draws out vowels

Attributes [hide]

Tricking Prim Posies, Male Tabaxi Warrior 1
Medium (5'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)16 (+3) 10 (+0)8 (-1)
Skills Investigation +5, Performance +1
Senses Passive Perception 10
Languages Common, Undercommon, Gnome, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp. 1 Good lock.


Social Check DCs


Azzakh Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears just a green suit. He wears his red crest up. He wears an eyepatch.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a pair of adventurers, Azzakh grew up listening to his mother's many stories. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends.

Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Slave, Adventurer. Occupation: Farmer

Voice: Booming voice

Attributes [hide]

Azzakh Pfaphnyrennish, Male Dragonborn Paladin 1
Medium (6'1") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)11 (+0) 9 (-1)13 (+1)
Skills Intimidation +3, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Deep green spinel (160 gp). 1 Superior lock.


Social Check DCs


Kellen Welber, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'3", this man is generally well dressed albeit a few years behind the times. He has wavy red hair. His amber eyes are slightly larger than normal.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born several months after his father was called into army service. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was always very intelligent and has formed a secret society of freemasons.

Motivation: To find somewhere to settle down; and he is content

Flaws: Mundane, Secretive. Bonds: Attractive, Military, In love. Occupation: Spy

Voice: Booming voice

Attributes [hide]

Kellen Welber, Male Gnome Sorcerer 1
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)11 (+0) 9 (-1)7 (-2)
Skills Insight +1, Intimidation +0
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Shedinn Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he usually wears his black robe and has his kukri always slung over his shoulder. He wears a colorful flower in his black crest. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: Stoic and calm, he prefers to meditate than take action. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Dragonborns in the west were limited. He left for the west, certain he would find work there.

Motivation: He wants to meet his childhood hero; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined, Gifted. Bonds: Attractive, Immigrant. Occupation: Architect

Voice: Rhymes sentences (sorry)

Attributes [hide]

Shedinn Yarjerit, Male Dragonborn Wizard 2
Medium (6'6") Dragonborn, True Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)15 (+2) 17 (+3)13 (+1)
Skills Performance +3, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Goblin, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 130 pp.


Social Check DCs

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