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NPC Generator

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Advanced [show]


Harvest Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: A 6'4" eastern woman, she wears an entirely pastel suit with grey socks and a vest with buckled shoes. She has dyed her greying beige fur a little too much giving a sharp beige color. Her yellow eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Confrontational and typically high on some drug or another. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Harvest is combative with any and all who dare try her patience in the slightest.

History: She was born to a criminal king-pin and mafia family She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she wants to meet her childhood hero

Ideals: Justice, Gifted. Flaws: Addict. Bonds: Criminal record, Adventurer. Occupation: Mason

Voice: Speaks with lips pursed

Attributes [hide]

Harvest Moon, Female Tabaxi Ranger 1
Medium (6'4") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)6 (-2) 11 (+0)16 (+3)
Skills Arcana +0, Investigation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp.


Social Check DCs


Art Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a brown costume with the symbols of the sun god on his torso, and a wedding ring on his left hand. His beige fur is singed and shortened. His copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He comes from a rich eastern family. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Joker. Flaws: Ugly. Bonds: In love, Adventurer, Rich. Occupation: Interpreter

Voice: Uses lots of figures of speech

Attributes [hide]

Art Mirror, Male Tabaxi Ranger 1
Medium (6'0") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)15 (+2) 12 (+1)7 (-2)
Skills Investigation +4, Stealth +2
Senses Passive Perception 11
Languages Common, Goblin, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 60 gp.


Social Check DCs


Gûndza Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a card on it. His silver hair is greying along the sides and has receded to reveal a widow's peak. His fierce gray eyes like to dwell on things.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gûndza is combative with any and all who dare try his patience in the slightest.

History: The child of eastern immigrants he idolized his mother. Gûndza was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gûndza decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Miller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Entrepeneur, Disciplined, Justice. Bonds: Immigrant, Criminal record. Occupation: Miller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gûndza Marley, Male Half-Orc Bard 1
Medium (6'8") Half-Orc, Lawful Evil (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 7 (-2)6 (-2) 11 (+0)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 6000 cp.


Social Check DCs


Isabella Tyndall, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears a fancy brown dress, she is not a threatening figure. She has shaved her head bald. She has a dull look in her amber eyes.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born into a rich family. Like her mother and her brother before her, after school she went straight into learning to become a Animal Trainer. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is terrified, and will act out of fear.

Flaws: Fearful. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Animal Trainer

Voice: Slurs words

Attributes [hide]

Isabella Tyndall, Female Human Barbarian 2
Medium (5'7") Human, Chaotic Good (CR 2)
Armor Class 8
Hit Points 16 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)11 (+0) 10 (+0)13 (+1)
Skills Investigation +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1

Possessions: Deep green spinel (150 gp). 4 Antitoxin.


Social Check DCs

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