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Advanced [show]


Enna Horineth, Female Elf [Permalink]

Personal [hide]

Description: She wears a blue vest and prefers grey and green shirts. Her boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'4" when asserting herself. She has styled her chestnut hair well, parting it to the left. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She will rave to anyone who will listen. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: When she was but 6 years old her parents immigrated from the south. She helped her mother out around the business and became quite the natural. She's also a talented Herbalist, but doesn't like to broadcast it.

Motivation: To be a Herbalist again; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Immigrant, Job. Occupation: Spy

Voice: Stutters

Attributes [hide]

Enna Horineth, Female Elf Paladin 1
Medium (5'4") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)12 (+1) 5 (-3)11 (+0)
Skills Arcana +3, Survival -1
Senses Passive Perception 7
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 5000 cp. Jade (40 gp).


Social Check DCs


Urshar Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is generally well dressed albeit a few years behind the times. She has styled her red hair well, parting it to the right. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was raised in a mountains tribe. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has since lost track of the people in her past.

Motivation: An old rival family wants her found; and to reunite with her absent mother

Flaws: Selfish. Bonds: Attractive, In love, Nature, Family. Occupation: Roofer

Voice: Old Prospector

Attributes [hide]

Urshar Steelfist, Female Dwarf Fighter 1
Medium (3'9") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)10 (+0) 11 (+0)12 (+1)
Skills Investigation +2, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Moon Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'1". He dresses well, typically a more casual-formal manner, and his gloved hand is found clutching a monstrous two handed axe. His fur is lavender, silky, and of moderate length. His blue eyes dart from person to person.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Moon took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. He now spends his time doing works of charity.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion.

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Immigrant, Nature. Occupation: Mercenary

Voice: Deep voice with rolling R's

Attributes [hide]

Moon Fang, Male Tabaxi Expert 1
Medium (5'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)10 (+0) 8 (-1)11 (+0)
Skills Insight +1, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 80 gp. 1 Banded mail.


Social Check DCs


Roywyn Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: She wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greatsword, but if one is not available she will default to her mace. She is physically well-built. Her head has been shaved. She has a tattooed face.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She cannot resist a sob story and will often dote over anyone who has one.

History: She got into the Merchant business at a young age. After coming to the age of reason, Roywyn took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She used her abilities to travel the world and help people.

Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new merchant responsibilities is difficult

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Merchant

Voice: German accent

Attributes [hide]

Roywyn Raulnor, Female Gnome Rogue 2
Small (3'4") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)12 (+1) 7 (-2)16 (+3)
Skills Athletics +4, Insight +0
Senses Passive Perception 8
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 130 gp. 4 Alchemist’s fire.


Social Check DCs

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