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NPC Generator

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Advanced [show]


Ranala Dunben, Female Gnome [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears a simple blue robe with white stripes complete with hood. Her whole body is exceptionally muscular. She has dyed her greying white hair a little too much giving a sharp white color. She has gleaming, smiling brown eyes.

Personality: She hates Gnomes with a passion. As such she is filled with self loathing. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She served in the navy to pay for her family's outstanding loans. Her divine abilities were realized during a raid on her village. She was granted divine powers by her dying brother.

Motivation: She feels the way she acts is they only way to get by in the world; and a strong sense of loyalty to tabaxi people

Ideals: Impeccable, Gifted. Flaws: Racist. Bonds: Immigrant, Military. Occupation: Knight

Voice: Prounounces S like Z

Attributes [hide]

Ranala Dunben, Female Gnome Expert 1
Small (3'0") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)14 (+2) 10 (+0)12 (+1)
Skills History +4, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp. 1 Banded mail.


Social Check DCs


Trym Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white tunic with tan highlights, and long white pants that bunch up around her shoes. Her silver hair is braided into rings. Her ears are large.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. When she's not drinking or sleeping the drinks off, she's doing painting.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her mother had invested heavily in several trade routes and wanted her to inherit them. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To share knowledge with the world; and expand her business

Ideals: Artistic, Logical. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Actor

Voice: Cold and demanding tone

Attributes [hide]

Trym Strongbones, Female Halfling Warlock 3
Small (3'2") Halfling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)10 (+0) 16 (+3)6 (-2)
Skills Religion +2, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 200 gp. Red spinel (60 gp).


Social Check DCs


Oriax Devotion, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears an entirely black suit with brown socks and a vest with buckled shoes. He wears a colorful flower in his dark red hair. He wears a mask on his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He got into the Bellfounder business at a young age. Oriax was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Oriax decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to be a jeweler again

Ideals: Optimist. Bonds: Attractive, Criminal record, Job. Occupation: Bellfounder

Voice: Russian accent

Attributes [hide]

Oriax Devotion, Male Tiefling Adept 1
Medium (6'8") Tiefling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)9 (-1) 14 (+2)10 (+0)
Skills Nature +1, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 110 gp. 1 Buckler.


Social Check DCs


Oskar Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. He carries a battered sword and tarnished kukri as well. His hair, while still mostly red, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Oskar hails from a village terrorized by giants. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He has recently attracted an admirer that believes he's playing hard to get.

Motivation: A deep hatred of giants.

Ideals: Fighting, Disciplined. Bonds: Has a crush, Adventurer, Enemies. Occupation: Guard

Voice: Slurs words

Attributes [hide]

Oskar Caebrek, Male Dwarf Rogue 1
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)10 (+0) 11 (+0)8 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 70 gp.


Social Check DCs

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