Vezera Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is dressed in an above average manner. Her crest, while still mostly green, has prominent grey streaks. Her half smiles and red eyes are beguiling and draw you in.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born in a small plains village. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Vezera grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Vezera. Recently she has begun working with bootleggers and crooks.
Motivation: She is a bit of a kleptomaniac; and a rival would like her out of the picture
Ideals: Justice. Bonds: Attractive, Immigrant, Nature, Criminal record. Occupation: Barkeep
Voice: Old thin voice
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 10 (+0) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
Possessions: 1000 cp. Amethyst (110 gp).
Tethren Knack, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man is typically in his Assassin uniform. His dark red hair is long and unkept. He has black eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Tethren was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He helped his father out around the business and became quite the natural. He tends to his Assassin job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Assassin responsibilities is difficult.
Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Job, Poor. Occupation: Assassin
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 15 (+2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Infernal, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 gp.
Seraphina Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a fancy white dress. Her blonde hair has been sun bleached extensively. Her eyes are blue and catlike.
Personality: She is overprotective of those who hire her services. She is a font of random trivia from the lore and stories she has discovered
History: Seraphina lived on a farm with her father, near the main road leading to a nearby town. Her family was turned out during the war. She and her family wandered west to less war torn lands. She has been saving her money to try and buy her brother's freedom.
Motivation: Many goblins want her driven away; and find a way to reverse the transformation of her brother
Ideals: Logical. Flaws: PTSD. Bonds: Attractive, Guardian, Family, Enemies. Occupation: Shipwright
Voice: Irish accent
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 12 (+1) | 7 (-2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 gp. Deep green spinel (150 gp).
Morkral Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears just a grey suit. He wears his brown hair down. His eyes are gray and he is always smoking a pipe.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He cannot resist a sob story and will often dote over anyone who has one.
History: He was raised in a white middle class family as the only child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to travel the world and help people.
Motivation: Wants to work out more often; and to end his boredom
Ideals: Athletic, Passionate, Philantrophist. Flaws: Mundane. Bonds: Military. Occupation: Miller
Voice: Timid voice
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 110 gp. 1 Masterwork Common Melee.
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