Shágflak Marston, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a faded coat and loose pants complete with top hat. His white hair, when down, is lengthy. He wears large thick round spectacles.
Personality: Aggressive, abrasive, and angry, Shágflak embodies much of what other species detest in the Half-Orcs. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Shágflak took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend; and he's in love
Flaws: Antagonistic, Shy. Bonds: Nature, Adventurer, Has a crush. Occupation: Marshal
Voice: Posh accent
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 gp.
Nithther Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and does not wear sleeves and tends to eschew shirts when he can avoid it. He has dyed his greying rusty crest a little too much giving a sharp rusty color. He has a dull look in his red eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: A powerful slaver made him what he is. His mother took him hunting and taught him how to get in the mind of other creatures. He was granted necromantic powers by his dying sister.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Gifted, Justice. Bonds: Criminal record, Mentor, Nature. Occupation: Courier
Voice: Boston accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 90 gp.
Finellen Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: This slender woman stands about 3'10". She prefers to wear grey pants and tee shirts. Her blonde hair is styled in orderly dreadlocks. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born in a small plains village. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Bowyer soon after.
Motivation: Wants to open a new tavern; and she is unsatisfied with her job
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature, Job. Occupation: Bowyer
Voice: Scandinavian accent
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 3000 cp.
Diesa Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor, and she perpetually has her scythe ready. Her white hair, when down, is lengthy. Her fair skin shows little sign of her aristocratic breeding.
Personality: Prone to second guessing herself, she comes off as nervous. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born to a Sculptor, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Mortician hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Shy, Impulsive. Bonds: Attractive, Poor. Occupation: Mortician
Voice: Gruff and masculine
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
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