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NPC Generator

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Advanced [show]


Leaf Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she does not wear sleeves and tends to eschew shirts when she can avoid it. She has yellow fur. This yellow eyed easterner is not easily forgotten.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was raised in a white middle class family as the only child. Her father was very strict, and drilled into her lessons on being the perfect lady. She now owns her own business.

Motivation: To clean up the streets; and balancing her hectic life and new mayor responsibilities is difficult

Ideals: Impeccable. Flaws: Mundane. Bonds: Attractive, Job, Guardian. Occupation: Mayor

Voice: Jamaican accent

Attributes [hide]

Leaf Grass, Female Tabaxi Bard 1
Medium (5'6") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)10 (+0) 9 (-1)15 (+2)
Skills Religion +2, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 60 gp. Moss agate (5 gp).


Social Check DCs


Ootah Hackney, Female Half-Orc [Permalink]

Personal [hide]

Description: She is dressed in an above average manner, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'8" when asserting herself. Her long auburn hair is drawn into a two foot long braid. She has gleaming, smiling amber eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born blind and as such lacked many opportunities for work. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Glassblower work with an outfit from a few towns over. Glassblower work suited her well, and with each successful project, she earned more gold and more respect from her peers. She got away from her former life and has fallen to alcoholism.

Motivation: She is greedy.

Flaws: Disease, Addict. Bonds: Attractive, Rich, Job. Occupation: Glassblower

Voice: Uses lots of figures of speech

Attributes [hide]

Ootah Hackney, Female Half-Orc Warrior 1
Medium (4'8") Half-Orc, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)12 (+1) 10 (+0)5 (-3)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 160 gp. 1 Banded mail.


Social Check DCs


Aramil Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a violet tunic with brown highlights, and long black pants that bunch up around his shoes. He has shaved his head bald. His eyes, though not visible through his cowl, are green.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Aramil lived on a farm with his mother, near the main road leading to a nearby town. One day when Aramil was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Aramil was heart-stricken from the event, and his father started working long hours to provde for them. He's also a talented Stableman, but doesn't like to broadcast it.

Motivation: He would like to get married and retire; and he is content

Flaws: Mundane, PTSD. Bonds: Family, Job, Has a crush. Occupation: Scribe

Voice: Speaks with a cold

Attributes [hide]

Aramil Withrethin, Male Half-Elf Paladin 1
Medium (5'1") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)11 (+0) 4 (-3)8 (-1)
Skills Acrobatics +1, Nature +2
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 120 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Adelard Nailo, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man is dressed in a clean yellow cloak covering his clean studded leather, and a wedding ring on his right hand. His head has been shaved. He has gleaming, smiling violet eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Adelard hails from a village terrorized by goblins. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now spends his time doing works of charity.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Ideals: Philantrophist. Flaws: Ugly, Cynical. Bonds: In love, Enemies. Occupation: Barber

Voice: Aggressive tone

Attributes [hide]

Adelard Nailo, Male Half-Elf Expert 1
Medium (5'8") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)7 (-2) 10 (+0)17 (+3)
Skills Animal Handling +2, Investigation +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs

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