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NPC Generator

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Advanced [show]


Ghesh Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man wears dark leathers with embroidery. His crest is blue and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He is happy with his job as a Jeweler. He turns his eye from what people do, preferring to live and let live. A true patriot, Ghesh would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He is a Succubi in disguise. He took every job he could get his hands on, but the opportunities for Dragonborns in the south were limited. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: He desires power and/or immortality; and he is unsatisfied with his job

Bonds: Poor, Job, Military, Adventurer, Immigrant. Occupation: Jeweler

Voice: Speaks with squeezed throat

Attributes [hide]

Ghesh Kimbatuul, Male Dragonborn Monk 2
Medium (6'1") Dragonborn, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)13 (+1) 12 (+1)10 (+0)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 250 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Olunt Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His long silver hair reaches down to his waist. His blue eyes are slightly larger than normal.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He feeds upon the attention of others.

History: When he was but 5 years old his parents immigrated from the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. He became a Shoemaker soon after.

Motivation: To be a Bookbinder again; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Bonds: Attractive, Enemies, Immigrant, Job, Criminal record. Occupation: Shoemaker

Voice: Russian accent

Attributes [hide]

Olunt Gorunn, Male Dwarf Aristocrat 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 8 (-1)3 (-4)
Skills Insight +1, Investigation +4
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 7000 cp. Red garnet (130 gp). Pink pearl (130 gp).


Social Check DCs


Hamil Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears red trousers with pastel and red striped suspenders. He wears various colorful collared shirts. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a butterfly on it. With a patchy brown beard and wild brown hair. His green eyes dart from person to person.

Personality: He is overprotective of those who hire his services. He invites people to come help in his community garden.

History: He got into the Engraver business at a young age. His childhood dream was to be a Cartwright, but he was a colossal failure. In the meantime he has taken over work as a Engraver and occasionally as a mercenary.

Motivation: Several ex partners dislike his way of doing things and want revenge; and further expansion of business

Ideals: Philantrophist. Bonds: Guardian, Job, Adventurer, Enemies. Occupation: Engraver

Voice: Soft and mumbly

Attributes [hide]

Hamil Wildheart, Male Halfling Bard 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)15 (+2) 10 (+0)14 (+2) 12 (+1)5 (-3)
Skills Acrobatics +4
Senses Passive Perception 11
Languages Common, Halfling, Terran, Goblin
Attacks Melee -2 / 1d4-4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 130 gp.


Social Check DCs


Joser Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has a blonde handlebar mustache and slicked back blonde hair. This green eyed westerner is not easily forgotten.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Joser grew up listening to his father's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his absent father; and he desires power and/or immortality

Ideals: Disciplined. Flaws: PTSD, Shy. Bonds: Adventurer, Family. Occupation: Dilettante

Voice: Pirate accent

Attributes [hide]

Joser Stoutman, Male Halfling Aristocrat 2
Small (3'4") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)10 (+0) 13 (+1)10 (+0)
Skills Animal Handling +3, Deception +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 300 sp.


Social Check DCs

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