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NPC Generator

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Advanced [show]


Cask In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her black fur, when down, is lengthy. She has amber eyes and a brown hat with a yellow feather.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: The child of southern immigrants she idolized her mother. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cask fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has comitted a past crime that haunts her to this day; and to unite with her brother

Ideals: Persistence, Fighting. Bonds: Immigrant, Family, Criminal record. Occupation: Brewer

Voice: Old thin voice

Attributes [hide]

Cask In the Wind, Female Tabaxi Wizard 1
Medium (4'8") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)18 (+4) 10 (+0)13 (+1) 7 (-2)7 (-2)
Skills Intimidation +0, Medicine +0
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee -1 / 1d4-3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 2000 cp.


Social Check DCs


Gennal Horineth, Male Elf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His skin is fair and his fingers are delicate and long. His long blonde hair is drawn into a two foot long braid. His amber eyes lackadaisically let the world flow into them.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He always tries to repair and not replace. It was this mentality that drove him into the Armorer business.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has achieved small success as a Armorer.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new armorer responsibilities is difficult

Ideals: Persistence, Fighting. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Armorer

Voice: Low range voice

Attributes [hide]

Gennal Horineth, Male Elf Rogue 2
Medium (4'10") Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 3 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)15 (+2) 11 (+0)5 (-3)
Skills Medicine +2, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Orc, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 900 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Elizabeth Cumberbatch, Female Human [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle, and carries scimitars. She has brown hair. She wears crescent spectacles with a black brim.

Personality: She acts crazy and hedonistic. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Elizabeth was left her mother's suit of armor and trained in its use and care. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Elizabeth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Hedonist. Bonds: Military. Occupation: Roofer

Voice: Spanish accent

Attributes [hide]

Elizabeth Cumberbatch, Female Human Rogue 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 12 (+1)4 (-3) 13 (+1)7 (-2)
Skills History -1, Investigation -1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 110 gp.


Social Check DCs


Oriel Burton, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a brown costume with the symbols of the four houses of cards on her torso. Her tied-back hair is silver. She is very pretty but has cold, dead eyes.

Personality: Oriel hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She works hard and plays hard.

History: She was born several months after her father was called into army service. Her childhood dream was to be a Glassblower, but she was a colossal failure. She's also a talented Glassblower, but doesn't like to broadcast it.

Motivation: Expand her business; and she is unsatisfied with her job

Ideals: Artistic. Flaws: Hedonist. Bonds: Attractive, Military, Job. Occupation: Fortune-teller

Voice: Old thin voice

Attributes [hide]

Oriel Burton, Female Human Ranger 3
Medium (4'10") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)16 (+3) 9 (-1)6 (-2)
Skills Sleight of Hand +2, Survival +1
Senses Passive Perception 9
Languages Common, Sylvan, Aquan, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. A miniature golden chest with tiny emeralds lining the top (140 gp). Silver comb with moonstones (100 gp). Silver comb with moonstones (100 gp).


Social Check DCs

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