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NPC Generator

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Advanced [show]


Shadow Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who is wearing a tight brown one piece outfit complete with pants, hood, and a cape, she is not a threatening figure. Her beige fur is singed and shortened. Her eyes are hazel.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Born in the west to a Painter, Shadow learned a great deal about her father's area of expertise. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She struck the Painter job and began her own company from there.

Motivation: Many gnolls want her driven away.

Flaws: Ugly, Disease. Bonds: Enemies, Job, Rich. Occupation: Painter

Voice: pre-pubescent

Attributes [hide]

Shadow Hummingbird, Female Tabaxi Cleric 1
Medium (5'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 6 (-2)5 (-3) 13 (+1)10 (+0)
Skills Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Semyaza Ennui, Female Tiefling [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She has a slight overbite and is overall scrawny. Her chestnut hair is knotted and matted. She has a tattooed face.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Semyaza was born the youngest of three triplets. She moved out north to avoid the crime she committed. She used her abilities to trick people and travel the world for free.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Philantrophist, Justice. Bonds: Poor, Criminal record, Family. Occupation: Sculptor

Voice: Slow speaker

Attributes [hide]

Semyaza Ennui, Female Tiefling Cleric 1
Medium (5'5") Tiefling, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 14 (+2)13 (+1) 8 (-1)13 (+1)
Skills Investigation +3, Stealth +0
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp.


Social Check DCs


Sannl Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many brown ritualistic tattoos. She is dressed in a clean grey cloak covering her clean studded leather. Her hair is auburn and curly. Her eyes, though not visible through her cowl, are hazel.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Cursed with a spirit at a very young age, Sannl has worked very hard to control her curse. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: She feels the way she acts is they only way to get by in the world; and obtaining odd cultural half-elven artifacts is her passion

Ideals: Gifted, Impeccable. Flaws: Shy, Disease. Bonds: Adventurer. Occupation: Shepherd

Voice: Mumbles to self between sentences

Attributes [hide]

Sannl Aranore, Female Dwarf Ranger 1
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 7 (-2)9 (-1) 3 (-4)9 (-1)
Skills Deception +1, Nature +1
Senses Passive Perception 6
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 600 sp.


Social Check DCs


Warryn Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a simple tan robe with brown stripes complete with hood. He is bald on top and has large auburn tufts of hair around his ears. His thin eyebrows rest above his beady green eyes.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He pushes his goals aggressively. He is also a coward if confronted.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Warryn was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He feels threatened by others.

Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Enemies, Mentor. Occupation: Dyer

Voice: Complex vocabulary, royal

Attributes [hide]

Warryn Albaratie, Male Gnome Paladin 2
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 15 (+2)8 (-1) 13 (+1)10 (+0)
Skills Athletics +0, Deception +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 170 gp. Eye agate (14 gp). Pink pearl (100 gp). Rose (60 gp).


Social Check DCs

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